Fixed a typo in a comment.
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@ -85,7 +85,7 @@ static void paintArea(HWND hwnd, void *data)
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ZeroMemory(&bi, sizeof (BITMAPINFO));
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bi.bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
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bi.bmiHeader.biWidth = (LONG) dx;
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bi.bmiHeader.biHeight = -((LONG) dy); // negative height to force top-down drawing;
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bi.bmiHeader.biHeight = -((LONG) dy); // negative height to force top-down drawing
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bi.bmiHeader.biPlanes = 1;
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bi.bmiHeader.biBitCount = 32;
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bi.bmiHeader.biCompression = BI_RGB;
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