Added a new method to AreaHandler, Defocuses(), for navigation events.
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@ -76,6 +76,10 @@ type AreaHandler interface {
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// See KeyEvent for details.
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// After handling the key event, package ui will decide whether to perform platform-dependent event chain continuation based on that platform's designated action (so it is not possible to override global key events, such as Alt-Tab, this way).
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Key(e KeyEvent)
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// Defocuses is called when package ui needs to tell the OS if the Area should stop accepting focus.
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// When and how often Defocuses is called is implementation-defined.
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Defocuses() bool
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}
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// MouseEvent contains all the information for a mous event sent by Area.Mouse.
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@ -16,6 +16,7 @@ import (
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var closeOnClick = flag.Bool("close", false, "close on click")
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var smallWindow = flag.Bool("small", false, "open a small window (test Mac OS X initial control sizing)")
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var defocuses = flag.Bool("defocuses", false, "if the Area in the small window (see -small) should defocus")
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type dtype struct {
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Name string
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@ -47,7 +48,7 @@ type testwin struct {
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wsmall Window
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}
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type areaHandler struct{}
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type areaHandler struct{defocuses bool}
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func (a *areaHandler) Paint(r image.Rectangle) *image.RGBA {
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i := image.NewRGBA(r)
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draw.Draw(i, r, &image.Uniform{color.RGBA{128,0,128,255}}, image.ZP, draw.Src)
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@ -55,6 +56,7 @@ func (a *areaHandler) Paint(r image.Rectangle) *image.RGBA {
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}
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func (a *areaHandler) Mouse(me MouseEvent) { fmt.Printf("%#v\n", me) }
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func (a *areaHandler) Key(ke KeyEvent) { fmt.Printf("%#v %q\n", ke, ke.Key) }
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func (a *areaHandler) Defocuses() bool { return a.defocuses }
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func (tw *testwin) make(done chan struct{}) {
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tw.t = NewTab()
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@ -139,7 +141,7 @@ func (tw *testwin) make(done chan struct{}) {
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NewVerticalStack(
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NewButton("Small"),
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NewButton("Small"),
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NewArea(200, 200, &areaHandler{})))
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NewArea(200, 200, &areaHandler{*defocuses})))
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tw.wsmall.Show()
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}
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}
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