Added a test case for Window.Close().

This commit is contained in:
Pietro Gagliardi 2014-07-18 22:30:07 -04:00
parent abb5b0c1d7
commit 08f5c42639
1 changed files with 16 additions and 0 deletions

View File

@ -5,23 +5,39 @@ package ui
// This file is called zz_test.go to keep it separate from the other files in this package (and because go test won't accept just test.go)
import (
"flag"
"testing"
)
var closeOnClick = flag.Bool("close", false, "close on click")
// because Cocoa hates being run off the main thread, even if it's run exclusively off the main thread
func init() {
flag.Parse()
go func() {
w := GetNewWindow(Do, "Hello", 320, 240)
b := GetNewButton(Do, "There")
Wait(Do, w.SetControl(b))
if *closeOnClick {
Wait(Do, b.SetText("Click to Close"))
}
done := make(chan struct{})
Wait(Do, w.OnClosing(func(c Doer) bool {
if *closeOnClick {
panic("window closed normally in close on click mode (should not happen)")
}
println("window close event received")
Stop()
done <- struct{}{}
return true
}))
Wait(Do, b.OnClicked(func(c Doer) {
println("in OnClicked()")
if *closeOnClick {
Wait(c, w.Close())
Stop()
done <- struct{}{}
}
}))
Wait(Do, w.Show())
<-done