Decided to make dialogs code-modal; will figure out how to get the behavior I want on Mac OS X - http://stackoverflow.com/questions/24468620/how-do-i-create-a-nested-run-loop-after-nsalert-beginsheetmodalforwindow-tha - Now to see if Windows works...
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cd116033a3
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02d6a03ba3
36
dialog.go
36
dialog.go
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@ -2,12 +2,6 @@
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package ui
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// Dialog is an interface adopted by all dialogs.
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type Dialog struct {
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Response() Response // response code from the dialog
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Selection() interface{} // currently nil
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}
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// Response denotes a response from the user to a Dialog.
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type Response uint
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const (
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@ -15,14 +9,6 @@ const (
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OK
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)
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// basic return
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type dialogret struct {
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res Response
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sel interface{}
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}
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func (d *dialogret) Response() Response { return d.res }
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func (d *dialogret) Selection() interface{} { return d.sel }
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// sentinel (not nil so programmer errors don't go undetected)
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// this window is invalid and cannot be used directly
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// notice the support it uses
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@ -31,11 +17,6 @@ var dialogWindow = &Window{
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winhandler: dh,
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}
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}
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type dhandler chan *dialogret
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func (d dhandler) Event(e Event, dat interface{}) {
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d <- dat.(*dialogret)
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}
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var dh = make(dhandler)
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// MsgBox displays an informational message box to the user with just an OK button.
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// primaryText should be a short string describing the message, and will be displayed with additional emphasis on platforms that support it.
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@ -44,31 +25,32 @@ var dh = make(dhandler)
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// On platforms that allow for the message box window to have a title, os.Args[0] is used.
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//
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// See "On Dialogs" in the package overview for behavioral information.
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func MsgBox(primaryText string, secondaryText string) Response {
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func MsgBox(primaryText string, secondaryText string) {
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dialogWindow.msgBox(primaryText, secondaryText)
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return (<-dh).res
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}
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// MsgBox is the Window method version of the package-scope function MsgBox.
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// See that function's documentation and "On Dialogs" in the package overview for more information.
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func (w *Window) MsgBox(primaryText string, secondaryText string) Dialog {
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func (w *Window) MsgBox(primaryText string, secondaryText string) {
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if !w.created {
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panic("parent window passed to Window.MsgBox() before it was created")
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}
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return w.msgBox(primaryText, secondaryText)
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w.msgBox(primaryText, secondaryText)
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}
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// MsgBoxError displays a message box to the user with just an OK button and an icon indicating an error.
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// Otherwise, it behaves like MsgBox.
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//
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// See "On Dialogs" in the package overview for more information.
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func MsgBoxError(primaryText string, secondaryText string) Dialog {
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func MsgBoxError(primaryText string, secondaryText string) {
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dialogWindow.msgBoxError(primaryText, secondaryText)
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return (<-dh).res
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}
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// MsgBoxError is the Window method version of the package-scope function MsgBoxError.
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// See that function's documentation and "On Dialogs" in the package overview for more information.
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func (w *Window) MsgBoxError(primaryText string, secondaryText string) Dialog {
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return w.msgBoxError(primaryText, secondaryText)
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func (w *Window) MsgBoxError(primaryText string, secondaryText string) {
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if !w.created {
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panic("parent window passed to Window.MsgBox() before it was created")
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}
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w.msgBoxError(primaryText, secondaryText)
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}
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@ -38,20 +38,13 @@ func _msgBox(parent *Window, primarytext string, secondarytext string, uType uin
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if r1 == 0 { // failure
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panic(fmt.Sprintf("error displaying message box to user: %v\nstyle: 0x%08X\ntitle: %q\ntext:\n%s", err, uType, os.Args[0], text))
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}
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w.sysData.winhandler.Event(Dismissed, &dialogret{
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res: dialogResponses[r1],
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})
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return dialogResponses[r1]
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}
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func (w *Window) msgBox(primarytext string, secondarytext string) {
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// send to uitask so the function can return immediately
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touitask(func() {
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_msgBox(w, primarytext, secondarytext, _MB_OK)
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})
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_msgBox(w, primarytext, secondarytext, _MB_OK)
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}
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func (w *Window) msgBoxError(primarytext string, secondarytext string) {
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touitask(func() {
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_msgBox(w, primarytext, secondarytext, _MB_OK|_MB_ICONERROR)
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})
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_msgBox(w, primarytext, secondarytext, _MB_OK|_MB_ICONERROR)
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}
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@ -559,14 +559,13 @@ func (handler *dialoghandler) Event(e Event, d Data) {
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if e == Clicked {
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switch d {
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case handler.bMsgBox:
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// dialog_sret = handler.w.MsgBox("Message Box", "Dismiss")
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// handler.send(CustomEvent, "DIALOG")
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handler.w.MsgBox("Message Box", "Dismiss")
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// handler.send(CustomEvent, nil)
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case handler.bMsgBoxError:
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// dialog_sret = handler.w.MsgBoxError("Message Box", "Dismiss")
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// handler.send(CustomEvent, "DIALOG")
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handler.w.MsgBoxError("Message Box", "Dismiss")
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// handler.send(CustomEvent, nil)
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// case <-dialog_sret:
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// dialog_sret = nil
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// handler.send(CustomEvent + 1, nil)
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case handler.bCenter:
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handler.w.Center()
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}
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