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/ * 28 february 2014 * /
/ *
I wanted to avoid invoking Objective - C directly , preferring to do everything directly with the API . However , there are some things that simply cannot be done too well ; for those situations , there ' s this . It does use the Objective - C runtime , eschewing the actual Objective - C part of this being an Objective - C file .
The main culprits are :
- data types listed as being defined in nonexistent headers
- 32 - bit / 64 - bit type differences that are more than just a different typedef
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- wrong documentation
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though this is not always the case .
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Go wrapper functions ( bleh_darwin . go ) call these directly and take care of stdint . h -> Go type conversions .
* /
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# include "objc_darwin.h"
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# include < stdlib . h >
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# include < Foundation / NSGeometry . h >
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# include < AppKit / NSKeyValueBinding . h >
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# include < AppKit / NSEvent . h >
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# include < AppKit / NSGraphics . h >
# include < AppKit / NSBitmapImageRep . h >
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/ * exception to the above : cgo doesn ' t like Nil and delegate_darwin . go has // export so I can ' t have this there * /
Class NilClass = Nil ;
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/ * used by listbox_darwin . go ; requires NSString * /
id * _NSObservedObjectKey = ( id * ) ( & NSObservedObjectKey ) ;
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/ *
NSUInteger is listed as being in < objc / NSObjCRuntime . h > . . . which doesn ' t exist . Rather than relying on undocumented header file locations or explicitly typedef - ing NSUInteger to the ( documented ) unsigned long , I ' ll just place things here for maximum safety . I use uintptr_t as that should encompass every possible unsigned long .
* /
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uintptr_t objc_msgSend _uintret _noargs ( id obj , SEL sel )
{
return ( uintptr_t ) ( ( NSUInteger ) objc_msgSend ( obj , sel ) ) ;
}
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id _objc _msgSend _uint ( id obj , SEL sel , uintptr_t a )
{
return objc_msgSend ( obj , sel , ( NSUInteger ) a ) ;
}
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id objc_msgSend _id _uint ( id obj , SEL sel , id a , uintptr_t b )
{
return objc_msgSend ( obj , sel , a , ( NSUInteger ) b ) ;
}
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/ *
same as above , but for NSInteger
* /
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intptr_t objc_msgSend _intret _noargs ( id obj , SEL sel )
{
return ( intptr_t ) ( ( NSInteger ) objc_msgSend ( obj , sel ) ) ;
}
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id objc_msgSend _int ( id obj , SEL sel , intptr_t a )
{
return objc_msgSend ( obj , sel , ( NSInteger ) a ) ;
}
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id objc_msgSend _id _int ( id obj , SEL sel , id a , intptr_t b )
{
return objc_msgSend ( obj , sel , a , ( NSInteger ) b ) ;
}
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/ *
same as above , but for unsigned short
* /
uintptr_t objc_msgSend _ushortret _noargs ( id obj , SEL sel )
{
return ( uintptr_t ) ( ( unsigned short ) objc_msgSend ( obj , sel ) ) ;
}
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/ *
These are the objc_msgSend ( ) wrappers around NSRect . The problem is that while on 32 - bit systems , NSRect is a concrete structure , on 64 - bit systems it ' s just a typedef to CGRect . While in practice just using CGRect everywhere seems to work , better to be safe than sorry .
I use int64_t for maximum safety , as my coordinates are stored as Go ints and Go int -> C int ( which is what is documented as happening ) isn ' t reliable .
* /
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/ *
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This is not documented in the docs , but is in various places on apple . com . In fact , the docs are actually WRONG : they say you pass a pointer to the structure as the first argument to objc_msgSend _stret ( ) ! And there might be some cases where we can ' t use stret because the struct is small enough . . .
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* /
static NSRect ( * objc_msgSend _stret _rect ) ( id , SEL , . . . ) =
( NSRect ( * ) ( id , SEL , . . . ) ) objc_msgSend _stret ;
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struct xrect objc_msgSend _stret _rect _noargs ( id obj , SEL sel )
{
NSRect s ;
struct xrect t ;
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s = objc_msgSend _stret _rect ( obj , sel ) ;
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t . x = ( int64_t ) s . origin . x ;
t . y = ( int64_t ) s . origin . y ;
t . width = ( int64_t ) s . size . width ;
t . height = ( int64_t ) s . size . height ;
return t ;
}
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# define OurRect ( ) ( NSMakeRect ( ( CGFloat ) x , ( CGFloat ) y , ( CGFloat ) w , ( CGFloat ) h ) )
id _objc _msgSend _rect ( id obj , SEL sel , int64_t x , int64_t y , int64_t w , int64_t h )
{
return objc_msgSend ( obj , sel , OurRect ( ) ) ;
}
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id _objc _msgSend _rect _bool ( id obj , SEL sel , int64_t x , int64_t y , int64_t w , int64_t h , BOOL b )
{
return objc_msgSend ( obj , sel , OurRect ( ) , b ) ;
}
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id _objc _msgSend _rect _uint _uint _bool ( id obj , SEL sel , int64_t x , int64_t y , int64_t w , int64_t h , uintptr_t b , uintptr_t c , BOOL d )
{
return objc_msgSend ( obj , sel , OurRect ( ) , ( NSUInteger ) b , ( NSUInteger ) c , d ) ;
}
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/ *
Same as NSRect above , but for NSSize now .
* /
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/ *
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. . . like this one . ( Note which function is being cast below . ) This is an Intel - specific optimization ; though this code won ' t run on PowerPC Macs ( Go , and thus package ui , requires 10.6 ) , if desktop ARM becomes a thing all bets are off . ( tl ; dr TODO )
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* /
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static NSSize ( * objc_msgSend _stret _size ) ( id , SEL , . . . ) =
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( NSSize ( * ) ( id , SEL , . . . ) ) objc_msgSend ;
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struct xsize objc_msgSend _stret _size _noargs ( id obj , SEL sel )
{
NSSize s ;
struct xsize t ;
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s = objc_msgSend _stret _size ( obj , sel ) ;
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t . width = ( int64_t ) s . width ;
t . height = ( int64_t ) s . height ;
return t ;
}
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/ *
and again for NSPoint
* /
id objc_msgSend _point ( id obj , SEL sel , int64_t x , int64_t y )
{
return objc_msgSend ( obj , sel , NSMakePoint ( ( CGFloat ) x , ( CGFloat ) y ) ) ;
}
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/ *
This is a doozy : it deals with a NSUInteger array needed for this one selector , and converts them all into a uintptr_t array so we can use it from Go . The two arrays are created at runtime with malloc ( ) ; only the NSUInteger one is freed here , while Go frees the returned one . It ' s not optimal .
* /
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static SEL getIndexes ;
static BOOL getIndexes_init = NO ; / * because we can ' t initialize it out here * /
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uintptr_t * NSIndexSetEntries ( id indexset , uintptr_t count )
{
NSUInteger * nsuints ;
uintptr_t * ret ;
uintptr_t i ;
size_t countsize ;
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if ( getIndexes_init = = NO ) {
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getIndexes = sel_getUid ( "getIndexes:maxCount:inIndexRange:" ) ;
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getIndexes_init = YES ;
}
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countsize = ( size_t ) count ;
nsuints = ( NSUInteger * ) malloc ( countsize * sizeof ( NSUInteger ) ) ;
/ * TODO check return value * /
objc_msgSend ( indexset , getIndexes ,
nsuints , ( NSUInteger ) count , nil ) ;
ret = ( uintptr_t * ) malloc ( countsize * sizeof ( uintptr_t ) ) ;
for ( i = 0 ; i < count ; i + + ) {
ret [ i ] = ( uintptr_t ) nsuints [ i ] ;
}
free ( nsuints ) ;
return ret ;
}
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/ *
See uitask_darwin . go : we need to synthesize a NSEvent so - [ NSApplication stop : ] will work . We cannot simply init the default NSEvent though ( it throws an exception ) so we must do it "the right way" . This involves a very convoluted initializer ; we ' ll just do it here to keep things clean on the Go side ( this will only be run once anyway , on program exit ) .
* /
static id c_NSEvent ;
static SEL s_newEvent ;
static BOOL newEvent_init = NO ;
id makeDummyEvent ( )
{
if ( newEvent_init = = NO ) {
c_NSEvent = objc_getClass ( "NSEvent" ) ;
s_newEvent = sel_getUid ( "otherEventWithType:location:modifierFlags:timestamp:windowNumber:context:subtype:data1:data2:" ) ;
newEvent_init = YES ;
}
return objc_msgSend ( c_NSEvent , s_newEvent ,
( NSUInteger ) NSApplicationDefined , / * otherEventWithType : * /
NSMakePoint ( 0 , 0 ) , / * location : * /
( NSUInteger ) 0 , / * modifierFlags : * /
( double ) 0 , / * timestamp : * /
( NSInteger ) 0 , / * windowNumber : * /
nil , / * context : * /
( short ) 0 , / * subtype : * /
( NSInteger ) 0 , / * data1 : * /
( NSInteger ) 0 ) ; / * data2 : * /
}
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/ *
[ NSView drawRect : ] needs to be overridden in our Area subclass . This takes a NSRect , which I ' m not sure how to encode , so we ' re going to have to use @ encode ( ) and hope for the best for portability .
* /
extern void areaView_drawRect ( id , struct xrect ) ;
static void _areaView _drawRect ( id self , SEL sel , NSRect r )
{
struct xrect t ;
t . x = ( int64_t ) r . origin . x ;
t . y = ( int64_t ) r . origin . y ;
t . width = ( int64_t ) r . size . width ;
t . height = ( int64_t ) r . size . height ;
areaView_drawRect ( self , t ) ;
}
/ * the only objective - c feature you ' ll see here * /
/ * TODO correct ? "v@:" @ encode ( NSRect ) complained about missing ; * /
static char * avdrType = @ encode ( void ( id , SEL , NSRect ) ) ;
static SEL drawRect ;
static BOOL drawRect_init = NO ;
BOOL addAreaViewDrawMethod ( Class what )
{
if ( drawRect_init = = NO ) {
drawRect = sel_getUid ( "drawRect:" ) ;
drawRect_init = YES ;
}
return class_addMethod ( what , drawRect , ( IMP ) _areaView _drawRect , avdrType ) ;
}
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/ *
the NSBitmapImageRep constructor is complex ; put it here
the only way to draw a NSBitmapImageRep in a flipped NSView is to use the most complex drawing method ; put it here too
* /
static id c_NSBitmapImageRep ;
static SEL s_alloc ;
static SEL s_initWithBitmapDataPlanes ;
static SEL s_drawInRect ;
static SEL s_release ;
static BOOL drawImage_init = NO ;
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void drawImage ( void * pixels , int64_t width , int64_t height , int64_t stride , int64_t xdest , int64_t ydest )
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{
unsigned char * planes [ 1 ] ; / * NSBitmapImageRep wants an array of planes ; we have one plane * /
id bitmap ;
if ( drawImage_init = = NO ) {
c_NSBitmapImageRep = objc_getClass ( "NSBitmapImageRep" ) ;
s_alloc = sel_getUid ( "alloc" ) ;
s_initWithBitmapDataPlanes = sel_getUid ( "initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:" ) ;
s_drawInRect = sel_getUid ( "drawInRect:fromRect:operation:fraction:respectFlipped:hints:" ) ;
s_release = sel_getUid ( "release" ) ;
drawImage_init = YES ;
}
bitmap = objc_msgSend ( c_NSBitmapImageRep , s_alloc ) ;
planes [ 0 ] = ( unsigned char * ) pixels ;
bitmap = objc_msgSend ( bitmap , s_initWithBitmapDataPlanes ,
planes , / * initWithBitmapDataPlanes : * /
( NSInteger ) width , / * pixelsWide : * /
( NSInteger ) height , / * pixelsHigh : * /
( NSInteger ) 8 , / * bitsPerSample : * /
( NSInteger ) 4 , / * samplesPerPixel : * /
( BOOL ) YES , / * hasAlpha : * /
( BOOL ) NO , / * isPlanar : * /
NSCalibratedRGBColorSpace , / * colorSpaceName : | TODO NSDeviceRGBColorSpace ? * /
( NSBitmapFormat ) NSAlphaNonpremultipliedBitmapFormat , / * bitmapFormat : | this is where the flag for placing alpha first would go if alpha came first ; the default is alpha last , which is how we ' re doing things ( otherwise the docs say "Color planes are arranged in the standard order—for example, red before green before blue for RGB color." ) * /
( NSInteger ) stride , / * bytesPerRow : * /
( NSInteger ) 32 ) ; / * bitsPerPixel : * /
objc_msgSend ( bitmap , s_drawInRect ,
NSMakeRect ( ( CGFloat ) xdest , ( CGFloat ) ydest ,
( CGFloat ) width , ( CGFloat ) height ) , / * drawInRect : * /
NSZeroRect , / * fromRect : | draw whole image * /
( NSCompositingOperation ) NSCompositeSourceOver , / * op : * /
( CGFloat ) 1.0 , / * fraction : * /
( BOOL ) YES , / * respectFlipped : * /
nil ) ; / * hints : * /
objc_msgSend ( bitmap , s_release ) ;
}
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/ *
more NSPoint fumbling
* /
static SEL s_locationInWindow ;
static SEL s_convertPointFromView ;
static BOOL getTranslatedEventPoint_init = NO ;
static NSPoint ( * objc_msgSend _stret _point ) ( id , SEL , . . . ) =
( NSPoint ( * ) ( id , SEL , . . . ) ) objc_msgSend ;
struct xpoint getTranslatedEventPoint ( id self , id event )
{
NSPoint p ;
struct xpoint ret ;
if ( getTranslatedEventPoint_init = = NO ) {
s_locationInWindow = sel_getUid ( "locationInWindow" ) ;
s_convertPointFromView = sel_getUid ( "convertPoint:fromView:" ) ;
getTranslatedEventPoint_init = YES ;
}
p = objc_msgSend _stret _point ( event , s_locationInWindow ) ;
p = objc_msgSend _stret _point ( self , s_convertPointFromView ,
p , / * convertPoint : * /
nil ) ; / * fromView : * /
ret . x = ( int64_t ) p . x ;
ret . y = ( int64_t ) p . y ;
return ret ;
}