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// 8 february 2014
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package ui
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import (
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"fmt"
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// "syscall"
"unsafe"
)
var (
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hInstance _HANDLE
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nCmdShow int
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)
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// TODO is this documented?
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func getWinMainhInstance ( ) ( err error ) {
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r1 , _ , err := kernel32 . NewProc ( "GetModuleHandleW" ) . Call ( uintptr ( _NULL ) )
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if r1 == 0 { // failure
return err
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}
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hInstance = _HANDLE ( r1 )
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return nil
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}
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// this is what MinGW-w64 does (for instance, http://sourceforge.net/p/mingw-w64/code/6604/tree/trunk/mingw-w64-crt/crt/crtexe.c#l320); Burgundy in irc.freenode.net/#winapi said that the Visual C++ runtime does this too
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func getWinMainnCmdShow ( ) {
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var info struct {
cb uint32
lpReserved * uint16
lpDesktop * uint16
lpTitle * uint16
dwX uint32
dwY uint32
dwXSize uint32
dwYSzie uint32
dwXCountChars uint32
dwYCountChars uint32
dwFillAttribute uint32
dwFlags uint32
wShowWindow uint16
cbReserved2 uint16
lpReserved2 * byte
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hStdInput _HANDLE
hStdOutput _HANDLE
hStdError _HANDLE
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}
// does not fail according to MSDN
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kernel32 . NewProc ( "GetStartupInfoW" ) . Call ( uintptr ( unsafe . Pointer ( & info ) ) )
if info . dwFlags & _STARTF_USESHOWWINDOW != 0 {
nCmdShow = int ( info . wShowWindow )
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} else {
nCmdShow = _SW_SHOWDEFAULT
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}
}
func doWindowsInit ( ) ( err error ) {
err = getWinMainhInstance ( )
if err != nil {
return fmt . Errorf ( "error getting WinMain hInstance: %v" , err )
}
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getWinMainnCmdShow ( )
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err = initWndClassInfo ( )
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if err != nil {
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return fmt . Errorf ( "error initializing standard window class auxiliary info: %v" , err )
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}
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err = getStandardWindowFonts ( )
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if err != nil {
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return fmt . Errorf ( "error getting standard window fonts: %v" , err )
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}
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err = initCommonControls ( )
if err != nil {
return fmt . Errorf ( "error initializing Common Controls (comctl32.dll): %v" , err )
}
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// others go here
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return nil // all ready to go
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}