andlabs-ui/editablecombobox.go

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// 12 december 2015
package ui
import (
"unsafe"
)
// #include "ui.h"
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// extern void doEditableComboboxOnChanged(uiEditableCombobox *, void *);
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import "C"
// EditableCombobox is a Control that represents a drop-down list
// of strings that the user can choose one of at any time. It also has
// an entry field that the user can type an alternate choice into.
type EditableCombobox struct {
ControlBase
c *C.uiEditableCombobox
onChanged func(*EditableCombobox)
}
// NewEditableCombobox creates a new EditableCombobox.
func NewEditableCombobox() *EditableCombobox {
c := new(EditableCombobox)
c.c = C.uiNewEditableCombobox()
C.uiEditableComboboxOnChanged(c.c, C.doEditableComboboxOnChanged, nil)
c.ControlBase = NewControlBase(c, uintptr(unsafe.Pointer(c.c)))
return c
}
// Append adds the named item to the end of the EditableCombobox.
func (e *EditableCombobox) Append(text string) {
ctext := C.CString(text)
C.uiEditableComboboxAppend(e.c, ctext)
freestr(ctext)
}
// Text returns the text in the entry of the EditableCombobox, which
// could be one of the choices in the list if the user has selected one.
func (e *EditableCombobox) Text() string {
ctext := C.uiEditableComboboxText(e.c)
text := C.GoString(ctext)
C.uiFreeText(ctext)
return text
}
// SetText sets the text in the entry of the EditableCombobox.
func (e *EditableCombobox) SetText(index int) {
ctext := C.CString(text)
C.uiEditableComboboxSetText(e.c, ctext)
freestr(ctext)
}
// OnChanged registers f to be run when the user either selects an
// item or changes the text in the EditableCombobox. Only one
// function can be registered at a time.
func (e *EditableCombobox) OnChanged(f func(*EditableCombobox)) {
c.onChanged = f
}
//export doEditableComboboxOnChanged
func doEditableComboboxOnChanged(cc *C.uiEditableCombobox, data unsafe.Pointer) {
e := ControlFromLibui(uintptr(unsafe.Pointer(cc))).(*EditableCombobox)
if e.onChanged != nil {
e.onChanged(e)
}
}