2015-12-12 14:52:43 -06:00
|
|
|
// 12 december 2015
|
|
|
|
|
|
|
|
package ui
|
|
|
|
|
|
|
|
import (
|
|
|
|
"unsafe"
|
|
|
|
)
|
|
|
|
|
|
|
|
// #include "ui.h"
|
|
|
|
// extern void doCheckboxOnToggled(uiCheckbox *, void *);
|
|
|
|
// static inline void realuiCheckboxOnToggled(uiCheckbox *c)
|
|
|
|
// {
|
|
|
|
// uiCheckboxOnToggled(c, doCheckboxOnToggled, NULL);
|
|
|
|
// }
|
|
|
|
import "C"
|
|
|
|
|
|
|
|
// no need to lock this; only the GUI thread can access it
|
|
|
|
var checkboxes = make(map[*C.uiCheckbox]*Checkbox)
|
|
|
|
|
|
|
|
// Checkbox is a Control that represents a box with a text label at its
|
|
|
|
// side. When the user clicks the checkbox, a check mark will appear
|
|
|
|
// in the box; clicking it again removes the check.
|
|
|
|
type Checkbox struct {
|
|
|
|
co *C.uiControl
|
|
|
|
c *C.uiCheckbox
|
|
|
|
|
|
|
|
onToggled func(*Checkbox)
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewCheckbox creates a new Checkbox with the given text as its label.
|
|
|
|
func NewCheckbox(text string) *Checkbox {
|
|
|
|
c := new(Checkbox)
|
|
|
|
|
|
|
|
ctext := C.CString(text)
|
|
|
|
c.c = C.uiNewCheckbox(ctext)
|
|
|
|
c.co = (*C.uiControl)(unsafe.Pointer(c.c))
|
|
|
|
freestr(ctext)
|
|
|
|
|
|
|
|
C.realuiCheckboxOnToggled(c.c)
|
|
|
|
checkboxes[c.c] = c
|
|
|
|
|
|
|
|
return c
|
|
|
|
}
|
|
|
|
|
|
|
|
// Destroy destroys the Checkbox.
|
|
|
|
func (c *Checkbox) Destroy() {
|
|
|
|
delete(checkboxes, c.c)
|
|
|
|
C.uiControlDestroy(c.co)
|
|
|
|
}
|
|
|
|
|
2015-12-12 15:18:58 -06:00
|
|
|
// LibuiControl returns the libui uiControl pointer that backs
|
2015-12-12 14:52:43 -06:00
|
|
|
// the Window. This is only used by package ui itself and should
|
|
|
|
// not be called by programs.
|
|
|
|
func (c *Checkbox) LibuiControl() uintptr {
|
|
|
|
return uintptr(unsafe.Pointer(c.co))
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle returns the OS-level handle associated with this Checkbox.
|
|
|
|
// On Windows this is an HWND of a standard Windows API BUTTON
|
|
|
|
// class (as provided by Common Controls version 6).
|
|
|
|
// On GTK+ this is a pointer to a GtkCheckButton.
|
|
|
|
// On OS X this is a pointer to a NSButton.
|
|
|
|
func (c *Checkbox) Handle() uintptr {
|
|
|
|
return uintptr(C.uiControlHandle(c.co))
|
|
|
|
}
|
|
|
|
|
|
|
|
// Show shows the Checkbox.
|
|
|
|
func (c *Checkbox) Show() {
|
|
|
|
C.uiControlShow(c.co)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Hide hides the Checkbox.
|
|
|
|
func (c *Checkbox) Hide() {
|
|
|
|
C.uiControlHide(c.co)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Enable enables the Checkbox.
|
|
|
|
func (c *Checkbox) Enable() {
|
|
|
|
C.uiControlEnable(c.co)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Disable disables the Checkbox.
|
|
|
|
func (c *Checkbox) Disable() {
|
|
|
|
C.uiControlDisable(c.co)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Text returns the Checkbox's text.
|
|
|
|
func (c *Checkbox) Text() string {
|
|
|
|
ctext := C.uiCheckboxText(c.c)
|
|
|
|
text := C.GoString(ctext)
|
|
|
|
C.uiFreeText(ctext)
|
|
|
|
return text
|
|
|
|
}
|
|
|
|
|
|
|
|
// SetText sets the Checkbox's text to text.
|
|
|
|
func (c *Checkbox) SetText(text string) {
|
|
|
|
ctext := C.CString(text)
|
|
|
|
C.uiCheckboxSetText(c.c, ctext)
|
|
|
|
freestr(ctext)
|
|
|
|
}
|
|
|
|
|
|
|
|
// OnToggled registers f to be run when the user clicks the Checkbox.
|
|
|
|
// Only one function can be registered at a time.
|
|
|
|
func (c *Checkbox) OnToggled(f func(*Checkbox)) {
|
|
|
|
c.onToggled = f
|
|
|
|
}
|
|
|
|
|
|
|
|
//export doCheckboxOnToggled
|
|
|
|
func doCheckboxOnToggled(cc *C.uiCheckbox, data unsafe.Pointer) {
|
|
|
|
c := checkboxes[cc]
|
|
|
|
if c.onToggled != nil {
|
|
|
|
c.onToggled(c)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Checked returns whether the Checkbox is checked.
|
|
|
|
func (c *Checkbox) Checked() bool {
|
|
|
|
return tobool(C.uiCheckboxChecked(c.c))
|
|
|
|
}
|
|
|
|
|
|
|
|
// SetChecked sets whether the Checkbox is checked.
|
|
|
|
func (c *Checkbox) SetChecked(checked bool) {
|
|
|
|
C.uiCheckboxSetChecked(c.c, frombool(checked))
|
|
|
|
}
|