2014-07-07 14:03:39 -05:00
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// 7 july 2014
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package ui
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// Window represents a top-level window on screen that contains other Controls.
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// Windows in package ui can only contain one control; the Stack and Grid layout Controls allow you to pack multiple Controls in a Window.
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// Note that a Window is not itself a Control.
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type Window interface {
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// SetControl creates a Request to the Window's child Control.
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SetControl(c Control) *Request
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// Title and SetTitle create Requests to get and set the Window's title, respectively.
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Title() *Request
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SetTitle(title string) *Request
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// Show and Hide create Requests to bring the Window on-screen and off-screen, respectively.
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Show() *Request
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Hide() *Request
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// Close creates a Request to close the Window.
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// Any Controls within the Window are destroyed, and the Window itself is also destroyed.
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// Attempting to use a Window after it has been closed results in undefined behavior.
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Close() *Request
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// OnClosing registers an event handler that is triggered when the user clicks the Window's close button.
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// On systems where whole applications own windows, OnClosing is also triggered when the user asks to close the application.
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// If this handler returns true, the Window is closed as defined by Close above.
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// If this handler returns false, the Window is not closed.
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OnClosing(func(c Doer) bool)
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// TODO SetSize (TODO remove?)
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// TODO Center
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}
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2014-07-07 14:30:55 -05:00
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// NewWindow returns a Request to create a new Window with the given title text and size.
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func NewWindow(title string, width int, height int) *Request {
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return newWindow(title, width, height)
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}
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// GetNewWindow is like NewWindow but sends the Request along the given Doer and returns the resultant Window.
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// Example:
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// w := ui.GetNewWindow(ui.Do, "Main Window")
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func GetNewWindow(c Doer, title string, width int, height int) Window {
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c <- newWindow(title, width, height)
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return (<-c.resp).(Window)
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}
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