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// 12 february 2014
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package ui
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import (
"sync"
)
// A Button represents a clickable button with some text.
type Button struct {
// This channel gets a message when the button is clicked. Unlike other channels in this package, this channel is initialized to non-nil when creating a new button, and cannot be set to nil later.
Clicked chan struct { }
lock sync . Mutex
created bool
sysData * sysData
initText string
}
// NewButton creates a new button with the specified text.
func NewButton ( text string ) ( b * Button ) {
return & Button {
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sysData : mksysdata ( c_button ) ,
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initText : text ,
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Clicked : Event ( ) ,
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}
}
// SetText sets the button's text.
func ( b * Button ) SetText ( text string ) ( err error ) {
b . lock . Lock ( )
defer b . lock . Unlock ( )
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if b . created {
return b . sysData . setText ( text )
}
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b . initText = text
return nil
}
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// Text returns the button's text.
func ( b * Button ) Text ( ) string {
b . lock . Lock ( )
defer b . lock . Unlock ( )
if b . created {
return b . sysData . text ( )
}
return b . initText
}
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func ( b * Button ) make ( window * sysData ) error {
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b . lock . Lock ( )
defer b . lock . Unlock ( )
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b . sysData . event = b . Clicked
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err := b . sysData . make ( b . initText , window )
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if err != nil {
return err
}
b . created = true
return nil
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}
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func ( b * Button ) setRect ( x int , y int , width int , height int ) error {
b . lock . Lock ( )
defer b . lock . Unlock ( )
return b . sysData . setRect ( x , y , width , height )
}