andlabs-ui/prev/container_darwin.m

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// 4 august 2014
#include "objc_darwin.h"
#include "_cgo_export.h"
#include <Cocoa/Cocoa.h>
#define toNSView(x) ((NSView *) (x))
// calling -[className] on the content views of NSWindow, NSTabItem, and NSBox all return NSView, so I'm assuming I just need to override these
// fornunately:
// - NSWindow resizing calls -[setFrameSize:] (but not -[setFrame:])
// - NSTab resizing calls both -[setFrame:] and -[setFrameSIze:] on the current tab
// - NSTab switching tabs calls both -[setFrame:] and -[setFrameSize:] on the new tab
// so we just override setFrameSize:
// thanks to mikeash and JtRip in irc.freenode.net/#macdev
@interface goContainerView : NSView {
@public
void *gocontainer;
}
@end
@implementation goContainerView
- (void)setFrameSize:(NSSize)s
{
[super setFrameSize:s];
containerResized(self->gocontainer);
}
@end
id newContainerView(void *gocontainer)
{
goContainerView *c;
c = [[goContainerView alloc] initWithFrame:NSZeroRect];
c->gocontainer = gocontainer;
return (id) c;
}
void moveControl(id c, intptr_t x, intptr_t y, intptr_t width, intptr_t height)
{
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NSView *v;
NSRect frame;
frame = NSMakeRect((CGFloat) x, (CGFloat) y, (CGFloat) width, (CGFloat) height);
// mac os x coordinate system has (0,0) in the lower-left
v = toNSView(c);
frame.origin.y = ([[v superview] bounds].size.height - frame.size.height) - frame.origin.y;
// here's the magic: what we specified was what we want the alignment rect to be; make it the actual frame
frame = [v frameForAlignmentRect:frame];
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[v setFrame:frame];
}
struct xrect containerBounds(id view)
{
NSRect b;
struct xrect r;
b = [toNSView(view) bounds];
r.x = (intptr_t) b.origin.x;
r.y = (intptr_t) b.origin.y;
r.width = (intptr_t) b.size.width;
r.height = (intptr_t) b.size.height;
return r;
}