165 lines
3.9 KiB
Go
165 lines
3.9 KiB
Go
|
// 6 july 2014
|
||
|
|
||
|
package ui
|
||
|
|
||
|
import (
|
||
|
"reflect"
|
||
|
"runtime"
|
||
|
"sync"
|
||
|
"unsafe"
|
||
|
)
|
||
|
|
||
|
// Go initializes and runs package ui.
|
||
|
// It returns a non-nil error if initialization fails.
|
||
|
// Otherwise, it will run the event loop and not return until Stop is called.
|
||
|
// Due to platform-specific issues, it must be called from the main OS thread; in general, do not call Go() from anywhere except main() (including any goroutines).
|
||
|
func Go() error {
|
||
|
runtime.LockOSThread()
|
||
|
if err := uiinit(); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
go uiissueloop()
|
||
|
uimsgloop()
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// To ensure that Do() and Stop() only do things after Go() has been called, this channel accepts the requests to issue. The issuing is done by uiissueloop() below.
|
||
|
// Notice that this is a pointer ot a function. See Do() below for details.
|
||
|
var issuer = make(chan *func())
|
||
|
|
||
|
// Do performs f on the main loop, as if it were an event handler.
|
||
|
// It waits for f to execute before returning.
|
||
|
// Do cannot be called within event handlers or within Do itself.
|
||
|
func Do(f func()) {
|
||
|
done := make(chan struct{})
|
||
|
defer close(done)
|
||
|
// THIS MUST BE A POINTER.
|
||
|
// Previously, the pointer was constructed within issue().
|
||
|
// This meant that if the Do() was stalled, the garbage collector came in and reused the pointer value too soon!
|
||
|
call := func() {
|
||
|
f()
|
||
|
done <- struct{}{}
|
||
|
}
|
||
|
issuer <- &call
|
||
|
<-done
|
||
|
}
|
||
|
|
||
|
// Stop informs package ui that it should stop.
|
||
|
// Stop then returns immediately.
|
||
|
// Some time after this request is received, Go() will return without performing any final cleanup.
|
||
|
// Stop will not have an effect until any event handlers return.
|
||
|
func Stop() {
|
||
|
// can't send this directly across issuer
|
||
|
go func() {
|
||
|
Do(uistop)
|
||
|
}()
|
||
|
}
|
||
|
|
||
|
func uiissueloop() {
|
||
|
for f := range issuer {
|
||
|
issue(f)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
type event struct {
|
||
|
// All events internally return bool; those that don't will be wrapped around to return a dummy value.
|
||
|
do func() bool
|
||
|
lock sync.Mutex
|
||
|
}
|
||
|
|
||
|
func newEvent() *event {
|
||
|
return &event{
|
||
|
do: func() bool {
|
||
|
return false
|
||
|
},
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (e *event) set(f func()) {
|
||
|
e.lock.Lock()
|
||
|
defer e.lock.Unlock()
|
||
|
|
||
|
if f == nil {
|
||
|
f = func() {}
|
||
|
}
|
||
|
e.do = func() bool {
|
||
|
f()
|
||
|
return false
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (e *event) setbool(f func() bool) {
|
||
|
e.lock.Lock()
|
||
|
defer e.lock.Unlock()
|
||
|
|
||
|
if f == nil {
|
||
|
f = func() bool {
|
||
|
return false
|
||
|
}
|
||
|
}
|
||
|
e.do = f
|
||
|
}
|
||
|
|
||
|
// This is the common code for running an event.
|
||
|
// It runs on the main thread without a message pump; it provides its own.
|
||
|
func (e *event) fire() bool {
|
||
|
e.lock.Lock()
|
||
|
defer e.lock.Unlock()
|
||
|
|
||
|
return e.do()
|
||
|
}
|
||
|
|
||
|
// Common code for performing a requested action (ui.Do() or ui.Stop()).
|
||
|
// This should run on the main thread.
|
||
|
// Implementations of issue() should call this.
|
||
|
func perform(fp unsafe.Pointer) {
|
||
|
f := (*func())(fp)
|
||
|
(*f)()
|
||
|
}
|
||
|
|
||
|
// ForeignEvent wraps a channel in such a way that it can be used safely with package ui.
|
||
|
type ForeignEvent struct {
|
||
|
c reflect.Value
|
||
|
e *event
|
||
|
d interface{}
|
||
|
}
|
||
|
|
||
|
// NewForeignEvent creates a new ForeignEvent with the specified channel.
|
||
|
// It panics if the argument is not a receivable channel.
|
||
|
// The returned ForeignEvent assumes ownership of the channel.
|
||
|
// Each time a value is received on the channel, the returned function is invoked on the main thread.
|
||
|
func NewForeignEvent(channel interface{}, handler func(data interface{})) *ForeignEvent {
|
||
|
c := reflect.ValueOf(channel)
|
||
|
t := c.Type()
|
||
|
if t.Kind() != reflect.Chan || (t.ChanDir()&reflect.RecvDir) == 0 {
|
||
|
panic("non-channel or non-receivable channel passed to NewForeignEvent()")
|
||
|
}
|
||
|
fe := &ForeignEvent{
|
||
|
c: c,
|
||
|
e: newEvent(),
|
||
|
}
|
||
|
fe.e.set(func() {
|
||
|
handler(fe.d)
|
||
|
})
|
||
|
go fe.do()
|
||
|
return fe
|
||
|
}
|
||
|
|
||
|
func (fe *ForeignEvent) do() {
|
||
|
for {
|
||
|
v, ok := fe.c.Recv()
|
||
|
if !ok {
|
||
|
break
|
||
|
}
|
||
|
fe.d = v.Interface()
|
||
|
Do(func() {
|
||
|
fe.e.fire()
|
||
|
})
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Stop ceases all future invocations of the handler passed to NewForeignEvent() on fe; the values read from the channel are merely discarded.
|
||
|
func (fe *ForeignEvent) Stop() {
|
||
|
fe.e.set(nil)
|
||
|
}
|