86 lines
1.8 KiB
Go
86 lines
1.8 KiB
Go
|
// 12 december 2015
|
||
|
|
||
|
package ui
|
||
|
|
||
|
import (
|
||
|
"unsafe"
|
||
|
)
|
||
|
|
||
|
// #include "ui.h"
|
||
|
import "C"
|
||
|
|
||
|
// Label is a Control that represents a line of text that cannot be
|
||
|
// interacted with. TODO rest of documentation.
|
||
|
type Label struct {
|
||
|
c *C.uiControl
|
||
|
l *C.uiLabel
|
||
|
}
|
||
|
|
||
|
// NewLabel creates a new Label with the given text.
|
||
|
func NewLabel(text string) *Label {
|
||
|
l := new(Label)
|
||
|
|
||
|
ctext := C.CString(text)
|
||
|
l.l = C.uiNewLabel(ctext)
|
||
|
l.c = (*C.uiControl)(unsafe.Pointer(l.l))
|
||
|
freestr(ctext)
|
||
|
|
||
|
return l
|
||
|
}
|
||
|
|
||
|
// Destroy destroys the Label.
|
||
|
func (l *Label) Destroy() {
|
||
|
C.uiControlDestroy(l.c)
|
||
|
}
|
||
|
|
||
|
// LibuiControl returns the libui uiControl pointer that backs
|
||
|
// the Window. This is only used by package ui itself and should
|
||
|
// not be called by programs.
|
||
|
func (l *Label) LibuiControl() uintptr {
|
||
|
return uintptr(unsafe.Pointer(l.c))
|
||
|
}
|
||
|
|
||
|
// Handle returns the OS-level handle associated with this Label.
|
||
|
// On Windows this is an HWND of a standard Windows API STATIC
|
||
|
// class (as provided by Common Controls version 6).
|
||
|
// On GTK+ this is a pointer to a GtkLabel.
|
||
|
// On OS X this is a pointer to a NSTextField.
|
||
|
func (l *Label) Handle() uintptr {
|
||
|
return uintptr(C.uiControlHandle(l.c))
|
||
|
}
|
||
|
|
||
|
// Show shows the Label.
|
||
|
func (l *Label) Show() {
|
||
|
C.uiControlShow(l.c)
|
||
|
}
|
||
|
|
||
|
// Hide hides the Label.
|
||
|
func (l *Label) Hide() {
|
||
|
C.uiControlHide(l.c)
|
||
|
}
|
||
|
|
||
|
// Enable enables the Label.
|
||
|
func (l *Label) Enable() {
|
||
|
C.uiControlEnable(l.c)
|
||
|
}
|
||
|
|
||
|
// Disable disables the Label.
|
||
|
func (l *Label) Disable() {
|
||
|
C.uiControlDisable(l.c)
|
||
|
}
|
||
|
|
||
|
// Text returns the Label's text.
|
||
|
func (l *Label) Text() string {
|
||
|
ctext := C.uiLabelText(l.l)
|
||
|
text := C.GoString(ctext)
|
||
|
C.uiFreeText(ctext)
|
||
|
return text
|
||
|
}
|
||
|
|
||
|
// SetText sets the Label's text to text.
|
||
|
func (l *Label) SetText(text string) {
|
||
|
ctext := C.CString(text)
|
||
|
C.uiLabelSetText(l.l, ctext)
|
||
|
freestr(ctext)
|
||
|
}
|