2014-11-09 12:04:04 -06:00
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// 9 november 2014
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#define UNICODE
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#define _UNICODE
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#define STRICT
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#define STRICT_TYPED_ITEMIDS
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#define CINTERFACE
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// get Windows version right; right now Windows XP
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#define WINVER 0x0501
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#define _WIN32_WINNT 0x0501
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#define _WIN32_WINDOWS 0x0501 /* according to Microsoft's winperf.h */
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#define _WIN32_IE 0x0600 /* according to Microsoft's sdkddkver.h */
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#define NTDDI_VERSION 0x05010000 /* according to Microsoft's sdkddkver.h */
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#include <windows.h>
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#include <commctrl.h>
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#include <stdint.h>
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#include <uxtheme.h>
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#include <string.h>
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#include <wchar.h>
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#include <windowsx.h>
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#include <vsstyle.h>
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#include <vssym32.h>
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#include <oleacc.h>
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struct tableAccessible {
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IAccessibleVtbl vtbl;
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volatile ULONG refcount; // TODO ensure this is aligned
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struct table *t;
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};
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static IAccessibleVtbl aaccessible = {
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// IUnknkown
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.QueryInterface = taQueryInterface,
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.AddRef = taAddRef,
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.Release = taRelease,
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// IDispatch
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.GetTypeInfoCount = taGetTypeInfoCount,
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.GetTypeInfo = taGetTypeInfo,
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.GetIDsOfNames = taGetIDsOfNames,
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.Invoke = taInvoke,
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// IAccessible
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...
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};
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HRESULT STDMETHODCALLTYPE taQueryInterface(IUnknown *this, REFIID riid, void **ppvObject)
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{
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if (ppvObject == NULL)
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return E_POINTER;
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// we're required to return the same pointer for IUnknown
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// since this is a straight singly-derived interface inheritance, we can exploit the structure layout and just return the same pointer for everything
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// at least I hope... (TODO)
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if (IsEqualIID(riid, IID_IUnknown) ||
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IsEqualIID(riid, IID_IDispatch) ||
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IsEqualIID(riid, IID_IAccessible)) {
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this->AddRef(this);
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*ppvObject = (void *) this;
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return S_OK;
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}
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// we're not making a special class for this
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*ppvObject = NULL;
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return E_NOINTERFACE;
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}
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ULONG STDMETHODCALLTYPE taAddRef(IUnknown *this)
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{
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// TODO is the signed conversion safe?
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return (ULONG) InterlockedIncrement((volatile LONG *) (&(((tableAccessible *) this)->refcount)));
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}
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ULONG STDMETHODCALLTYPE taRelease(IUnknown *this)
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{
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ULONG rc;
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rc = (ULONG) InterlockedDecrement((volatile LONG *) (&(((tableAccessible *) this)->refcount)));
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2014-11-09 22:44:46 -06:00
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// don't pull the refcount back out (see http://blogs.msdn.com/b/oldnewthing/archive/2013/04/25/10413997.aspx)
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2014-11-09 12:04:04 -06:00
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if (rc == 0)
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free((tableAccessible *) this);
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return rc;
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}
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// here's the IDispatch member functions
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// we actually /don't/ need to define any of these!
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// see also http://msdn.microsoft.com/en-us/library/windows/desktop/cc307844.aspx
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HRESULT STDMETHODCALLTYPE taGetTypeInfoCount(IDispatch *this, UINT *pctinfo)
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{
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if (pctinfo == NULL)
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return E_INVALIDARG;
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// TODO really set this to zero?
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*pctinfo = 0;
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return E_NOTIMPL;
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}
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HRESULT STDMETHODCALLTYPE taGetTypeInfo(IDispatch *this, UINT iTInfo, LCID lcid, ITypeInfo **ppTInfo)
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{
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if (pctinfo == NULL)
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return E_INVALIDARG;
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*ppTInfo = NULL;
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// let's do this just to be safe
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if (iTInfo == 0)
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return DISP_E_BADINDEX;
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return E_NOTIMPL;
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}
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HRESULT STDMETHODCALLTYPE taGetIDsOfNames(IDispatch *this, REFIID riid, LPOLESTR *rgszNames, UINT cNames, LCID lcid, DISPID *rgDispId)
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{
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// rgDispId is an array of LONGs; setting it to NULL is useless
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// TODO should we clear the array?
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return E_NOTIMPL;
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}
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HRESULT STDMETHODCALLTYPE taInvoke(IDispatch *this, DISPID dispIdMember, REFIID riid, LCID lcid, WORD wFlags, DISPPARAMS *pDispParams, VARIANT *pVarResult, EXCEPINFO *pExcepInfo, UINT *puArgErr)
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{
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// TODO set anything to NULL or 0?
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return E_NOTIMPL;
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}
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// ok that's it for IDispatch; now for IAccessible!
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