andlabs-ui/wintable/new/util.h

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// 4 december 2014
typedef BOOL (*handlerfunc)(struct table *, UINT, WPARAM, LPARAM, LRESULT *);
#define HANDLER(name) static BOOL name(struct table *t, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *lResult)
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static BOOL runHandlers(const handlerfunc list[], struct table *t, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *lResult)
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{
handlerfunc *p;
for (p = list; *p != NULL; p++)
if ((*(*p))(t, uMsg, wParam, lParam, lResult))
return TRUE;
return FALSE;
}
// memory allocation stuff
// each of these functions do an implicit ZeroMemory()
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// these also make tableRealloc(NULL, ...) act like realloc(NULL, ...) (that is, same as tableAlloc(...)/malloc(...))
// we're using LocalAlloc() because:
// - whether the malloc() family supports the last-error code is undefined
// - the HeapAlloc() family DOES NOT support the last-error code; you're supposed to use Windows exceptions, and I can't find a clean way to do this with MinGW-w64 that doesn't rely on inline assembly or external libraries (unless they added __try/__except blocks)
// - there's no VirtualReAlloc() to complement VirtualAlloc() and I'm not sure if we can even get the original allocated size back out reliably to write it ourselves (http://blogs.msdn.com/b/oldnewthing/archive/2012/03/16/10283988.aspx)
// needless to say, TODO
static void *tableAlloc(size_t size, const char *panicMessage)
{
HLOCAL out;
out = LocalAlloc(LMEM_FIXED | LMEM_ZEROINIT, size);
if (out == NULL)
panic(panicMessage);
return (void *) out;
}
static void *tableRealloc(void *p, size_t size, const char *panicMessage)
{
HLOCAL out;
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if (p == NULL)
return tableAlloc(size, panicMessage);
out = LocalReAlloc((HLOCAL) p, size, LMEM_ZEROINIT);
if (out == NULL)
panic(panicMessage);
return (void *) out;
}
static void tableFree(void *p, const char *panicMessage)
{
if (LocalFree((HLOCAL) p) != NULL)
panic(panicMessage);
}
// font selection
static HFONT selectFont(struct table *t, HDC dc, HFONT *newfont)
{
HFONT prevfont;
// copy it in casse we get a WM_SETFONT before this call's respective deselectFont() call
*newfont = t->font;
if (*newfont == NULL) {
// get it on demand in the (unlikely) event it changes while this Table is alive
*newfont = GetStockObject(SYSTEM_FONT);
if (*newfont == NULL)
panic("error getting default font for selecting into Table DC");
}
prevfont = (HFONT) SelectObject(dc, *newfont);
if (prevfont == NULL)
panic("error selecting Table font into Table DC");
return prevfont;
}
static void deselectFont(HDC dc, HFONT prevfont, HFONT newfont)
{
if (SelectObject(dc, prevfont) != newfont)
panic("error deselecting Table font from Table DC");
// doin't delete newfont here, even if it is the system font (see http://msdn.microsoft.com/en-us/library/windows/desktop/dd144925%28v=vs.85%29.aspx)
}