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// 14 february 2014
//package ui
package main
import (
"sync"
)
// A Combobox is a drop-down list of items, of which only one can be selected at any given time. You may optionally make the combobox editable to allow custom items.
type Combobox struct {
// TODO Select event
lock sync . Mutex
created bool
sysData * sysData
initItems [ ] string
}
// NewCombobox makes a new combobox with the given items. If editable is true, the combobox is editable.
func NewCombobox ( editable bool , items ... string ) ( c * Combobox ) {
c = & Combobox {
sysData : mksysdata ( c_combobox ) ,
initItems : items ,
}
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c . sysData . alternate = editable
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return c
}
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// Append adds an item to the end of the Combobox's list.
func ( c * Combobox ) Append ( what string ) ( err error ) {
c . lock . Lock ( )
defer c . lock . Unlock ( )
if c . created {
return c . sysData . append ( what )
}
c . initItems = append ( c . initItems , what )
return nil
}
// InsertBefore inserts a new item in the Combobox before the item at the given position.
func ( c * Combobox ) InsertBefore ( what string , before int ) ( err error ) {
c . lock . Lock ( )
defer c . lock . Unlock ( )
if c . created {
return c . sysData . insertBefore ( what , before )
}
m := make ( [ ] string , 0 , len ( c . initItems ) + 1 )
m = append ( m , c . initItems [ : before ] ... )
m = append ( m , what )
c . initItems = append ( m , c . initItems [ before : ] ... )
return nil
}
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// Delete removes the given item from the Combobox.
func ( c * Combobox ) Delete ( index int ) error {
c . lock . Lock ( )
defer c . lock . Unlock ( )
if c . created {
return c . sysData . delete ( index )
}
c . initItems = append ( c . initItems [ : index ] , c . initItems [ index + 1 : ] ... )
return nil
}
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// Selection returns the current selection.
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func ( c * Combobox ) Selection ( ) string {
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c . lock . Lock ( )
defer c . lock . Unlock ( )
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if c . created {
return c . sysData . text ( )
}
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return ""
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}
// TODO SelectedIndex
func ( c * Combobox ) make ( window * sysData ) ( err error ) {
c . lock . Lock ( )
defer c . lock . Unlock ( )
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err = c . sysData . make ( "" , window )
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if err != nil {
return err
}
for _ , s := range c . initItems {
err = c . sysData . append ( s )
if err != nil {
return err
}
}
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c . created = true
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return nil
}
func ( c * Combobox ) setRect ( x int , y int , width int , height int ) error {
c . lock . Lock ( )
defer c . lock . Unlock ( )
return c . sysData . setRect ( x , y , width , height )
}