andlabs-ui/redo/controls_darwin.m

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// 16 july 2014
#import "objc_darwin.h"
#import "_cgo_export.h"
#import <Cocoa/Cocoa.h>
#define toNSView(x) ((NSView *) (x))
#define toNSWindow(x) ((NSWindow *) (x))
#define toNSButton(x) ((NSButton *) (x))
void unparent(id control)
{
[toNSView(control) retain]; // save from being freed when released by the removal selector below
// TODO removeFromSuperviewWithoutNeedingDisplay?
[toNSView(control) removeFromSuperview];
}
void parent(id control, id parentid, BOOL floating)
{
[[toNSWindow(parentid) contentView] addSubview:toNSView(control)];
if (floating) // previously unparented
[toNSView(control) release];
}
id newButton(char *text)
{
NSButton *b;
// TODO cache the initial rect?
b = [[NSButton alloc] initWithFrame:NSMakeRect(0, 0, 100, 100)];
// TODO verify all of these against Interface Builder
[b setButtonType:NSMomentaryLightButton];
[b setTitle:[NSString stringWithUTF8String:text]];
[b setBordered:YES];
[b setBezelStyle:NSRoundedBezelStyle];
return b;
}
const char *buttonText(id button)
{
return [[toNSButton(button) title] UTF8String];
}
void buttonSetText(id button, char *text)
{
[toNSButton(button) setTitle:[NSString stringWithUTF8String:text]];
}