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// 7 july 2014
package ui
// Button is a clickable button that performs some task.
type Button interface {
Control
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// OnClicked sets the event handler for when the Button is clicked.
OnClicked ( func ( ) )
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// Text and SetText get and set the Button's label text.
Text ( ) string
SetText ( text string )
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}
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// NewButton creates a new Button with the given label text.
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func NewButton ( text string ) Button {
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return newButton ( text )
}
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// Checkbox is a clickable box that indicates some Boolean value.
type Checkbox interface {
Control
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// OnToggled sets the event handler for when the Checkbox is toggled.
OnToggled ( func ( ) )
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// Text and SetText get and set the Checkbox's label text.
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Text ( ) string
SetText ( text string )
// Checked and SetChecked get and set the Checkbox's check state.
Checked ( ) bool
SetChecked ( checked bool )
}
// NewCheckbox creates a new Checkbox with the given label text.
// The Checkbox will be initially unchecked.
func NewCheckbox ( text string ) Checkbox {
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return newCheckbox ( text )
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}
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// TextField is a Control in which the user can enter a single line of text.
type TextField interface {
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Control
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// Text and SetText are Requests that get and set the TextField's text.
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Text ( ) string
SetText ( text string )
}
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// NewTextField creates a new TextField.
func NewTextField ( ) TextField {
return newTextField ( )
}
// NewPasswordField creates a new TextField for entering passwords; that is, it hides the text being entered.
func NewPasswordField ( ) TextField {
return newPasswordField ( )
}
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// Tab is a Control that contains multiple pages of tabs, each containing a single Control.
// You can add and remove tabs from the Tab at any time.
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// The appearance of a Tab with no tabs is implementation-defined.
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type Tab interface {
Control
// Append adds a new tab to Tab.
// The tab is added to the end of the current list of tabs.
Append ( name string , control Control )
}
// NewTab creates a new Tab with no tabs.
func NewTab ( ) Tab {
return newTab ( )
}
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// Label is a Control that shows a static line of text.
// Label shows one line of text; any text that does not fit is truncated.
// A Label can either have smart vertical alignment relative to the control to its right or just be vertically aligned to the top (standalone).
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// The effect of placing a non-standalone Label in any context other than to the immediate left of a Control is undefined.
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// Both types of labels are left-aligned. [FUTURE PLANS: For platform-specific horizontal alignment rules, use a Form.]
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type Label interface {
Control
// Text and SetText get and set the Label's text.
Text ( ) string
SetText ( text string )
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isStandalone ( ) bool
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}
// NewLabel creates a new Label with the given text.
// The Label will smartly vertically position itself relative to the control to its immediate right.
func NewLabel ( text string ) Label {
return newLabel ( text )
}
// NewStandaloneLabel creates a new Label with the given text.
// The Label will be vertically positioned at the top of its allocated space.
func NewStandaloneLabel ( text string ) Label {
return newStandaloneLabel ( text )
}
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// Group is a Control that holds a single Control; if that Control also contains other Controls, then the Controls will appear visually grouped together.
// The appearance of a Group varies from system to system; for the most part a Group consists of a thin frame.
// All Groups have a text label indicating what the Group is for.
type Group interface {
Control
// Text and SetText get and set the Group's label text.
Text ( ) string
SetText ( text string )
}
// NewGroup creates a new Group with the given text label and child Control.
func NewGroup ( text string , control Control ) Group {
return newGroup ( text , control )
}