andlabs-ui/new/uipriv.h

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// 6 april 2015
#include "ui.h"
typedef struct uiSize uiSize;
typedef struct uiSizing uiSizing;
struct uiSize {
intmax_t width;
intmax_t height;
};
// TODO handle destruction
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struct uiControl {
uintptr_t (*handle)(uiControl *);
void (*setParent)(uiControl *, uintptr_t);
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uiSize (*preferredSize)(uiControl *, uiSizing *);
void (*resize)(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
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void (*containerShow)(uiControl *);
void (*containerHide)(uiControl *);
};
extern void *uiAlloc(size_t);
// TODO use this in existing files
#define uiNew(T) ((T *) uiAlloc(sizeof (T)))
extern void *uiRealloc(void *, size_t);
extern void uiFree(void *);