andlabs-ui/newctrl/label_windows.go

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// 15 july 2014
package ui
// #include "winapi_windows.h"
import "C"
type label struct {
*controlSingleHWNDWithText
standalone bool
}
var labelclass = toUTF16("STATIC")
func newLabel(text string) {
hwnd := C.newControl(labelclass,
// SS_NOPREFIX avoids accelerator translation; SS_LEFTNOWORDWRAP clips text past the end
// controls are vertically aligned to the top by default (thanks Xeek in irc.freenode.net/#winapi)
C.SS_NOPREFIX|C.SS_LEFTNOWORDWRAP,
C.WS_EX_TRANSPARENT)
l := &label{
controlSingleHWNDWithText: newControlSingleHWNDWithText(hwnd),
}
l.fpreferredSize = l.preferredSize
l.SetText(text)
C.controlSetControlFont(l.hwnd)
return l
}
func (l *label) Text() string {
return l.text()
}
func (l *label) SetText(text string) {
l.setText(text)
}
const (
// via http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
labelHeight = 8
labelYOffset = 3
)
func (l *label) preferredSize(d *sizing) (width, height int) {
return 0,0//TODO return int(l._textlen), fromdlgunitsY(labelHeight, d)
}
/*TODO
func (l *label) commitResize(c *allocation, d *sizing) {
if !l.standalone {
yoff := fromdlgunitsY(labelYOffset, d)
c.y += yoff
c.height -= yoff
// by default, labels are drawn offset by the internal leading (the space reserved for accents on uppercase letters)
// the above calculation assumes otherwise, so account for the difference
// there will be enough space left over for the internal leading anyway (at least on the standard fonts)
// don't do this to standalone labels, otherwise those accents get cut off!
c.y -= int(d.internalLeading)
c.height += int(d.internalLeading)
}
basecommitResize(l, c, d)
}
*/