56 lines
1.3 KiB
C
56 lines
1.3 KiB
C
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// 6 january 2015
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#ifndef __UI_UI_WINDOWS_H__
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#define __UI_UI_WINDOWS_H__
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#define UNICODE
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#define _UNICODE
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#define STRICT
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#define STRICT_TYPED_ITEMIDS
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#define CINTERFACE
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#define COBJMACROS
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// see https://github.com/golang/go/issues/9916#issuecomment-74812211
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#define INITGUID
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// get Windows version right; right now Windows XP
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#define WINVER 0x0501
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#define _WIN32_WINNT 0x0501
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#define _WIN32_WINDOWS 0x0501 /* according to Microsoft's winperf.h */
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#define _WIN32_IE 0x0600 /* according to Microsoft's sdkddkver.h */
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#define NTDDI_VERSION 0x05010000 /* according to Microsoft's sdkddkver.h */
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#include <windows.h>
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#include <commctrl.h>
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#include <stdint.h>
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#include <uxtheme.h>
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#include <string.h>
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#include <wchar.h>
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#include <windowsx.h>
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#include <vsstyle.h>
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#include <vssym32.h>
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#include <stdarg.h>
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#include <oleacc.h>
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#include <stdio.h>
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#include "ui.h"
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// alloc_windows.c
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extern void *uiAlloc(size_t);
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extern void *uiRealloc(void *, size_t);
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extern void uiFree(void *);
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// debug_windows.c
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extern HRESULT logLastError(const char *);
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extern HRESULT logHRESULT(const char *, HRESULT);
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extern HRESULT logMemoryExhausted(const char *);
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// init_windows.c
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extern HINSTANCE hInstance;
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extern int nCmdShow;
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extern HFONT hMessageFont;
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// util_windows.c
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extern WCHAR *toUTF16(const char *);
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// window_windows.c
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extern ATOM registerWindowClass(HICON, HCURSOR);
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#endif
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