andlabs-ui/redo/zz_test.go

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// 8 july 2014
package ui
// This file is called zz_test.go to keep it separate from the other files in this package (and because go test won't accept just test.go)
import (
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"flag"
"testing"
)
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var closeOnClick = flag.Bool("close", false, "close on click")
// because Cocoa hates being run off the main thread, even if it's run exclusively off the main thread
func init() {
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flag.Parse()
go Do(func() {
w := NewWindow("Hello", 320, 240)
b := NewButton("There")
w.SetControl(b)
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if *closeOnClick {
b.SetText("Click to Close")
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}
done := make(chan struct{})
w.OnClosing(func() bool {
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if *closeOnClick {
panic("window closed normally in close on click mode (should not happen)")
}
println("window close event received")
Stop()
done <- struct{}{}
return true
})
b.OnClicked(func() {
println("in OnClicked()")
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if *closeOnClick {
w.Close()
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Stop()
done <- struct{}{}
}
})
w.Show()
<-done
})
err := Go()
if err != nil {
panic(err)
}
}
func TestDummy(t *testing.T) {
// do nothing
}