- it appears GTK+ and Cocoa both either don't provide a convenient way to grab errors or you're not supposed to; I assume you're supposed to just assume everything works... but on Windows we check errors for functions that return errors, and there's no guarantee that only certian errors will be returned...
- change sysData.make() so it does not take the initial window text as an argument and instead have the respective Control/Window.make() call sysData.setText() expressly; this would allow me to remove the "no such concept of text" checks from the GTK+ and Mac OS X backends
- because the main event loop is not called if initialization fails, it is presently impossible for MsgBoxError() to work if UI initialization fails; this basically means we cannot allow initializiation to fail on Mac OS X if we want to be able to report UI init failures to the user with one (which would be desirable, maybe (would violate Windows HIG?))
- NSComboBox scans the entered text to see if it matches one of the items and returns the index of that item if it does; find out how to suppress this so that it returns -1 unless the item was chosen from the list (like the other platforms)
- make sure scrollbars in Listbox work identically on all platforms (specifically the existence and autohiding of both horizontal and vertical scrollbars)
- GTK+ windows cannot be resized smaller than their controls's current sizes in their current positions; find out how to overrule that so they can be freely resized
- 64-bit crashes in malloc in wine with heap corruption warnings aplenty during DLL loading; in windows 7 it works fine
- 32-bit: it works, but if I save the class name converted to UTF-16 beforehand, wine indicates that the class name is replaced with the window title, so something there is wrong...
- make passing of parameters and type conversions of parameters to uitask on Windows consistent: explicit _WPARAM(xxx)/_LPARAM(xxx)/uintptr(xxx), for example
- do this for type signatures in exported functions: (err error) or just error?
- since all events are dispatched without blocking uitask, don't bother requiring explicit dispatch? remove ui.Event() and make Window.Closing initialized by default; if we don't listen on the channel, nothing will happen