andlabs-ui/prevlib/area_unix.go

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// +build !windows,!darwin,!plan9
// 14 march 2014
package ui
import (
"fmt"
"image"
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"unsafe"
)
// #include "gtk_unix.h"
// extern gboolean our_area_draw_callback(GtkWidget *, cairo_t *, gpointer);
// extern gboolean our_area_button_press_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_button_release_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_motion_notify_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_enterleave_notify_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_key_press_event_callback(GtkWidget *, GdkEvent *, gpointer);
// extern gboolean our_area_key_release_event_callback(GtkWidget *, GdkEvent *, gpointer);
// /* because cgo doesn't like ... */
// static inline void gtkGetDoubleClickSettings(GtkSettings *settings, gint *maxTime, gint *maxDistance)
// {
// g_object_get(settings,
// "gtk-double-click-time", maxTime,
// "gtk-double-click-distance", maxDistance,
// NULL);
// }
import "C"
func gtkAreaNew() *C.GtkWidget {
drawingarea := C.gtk_drawing_area_new()
// the Area's size will be set later
// we need to explicitly subscribe to mouse events with GtkDrawingArea
C.gtk_widget_add_events(drawingarea,
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C.GDK_BUTTON_PRESS_MASK|C.GDK_BUTTON_RELEASE_MASK|C.GDK_POINTER_MOTION_MASK|C.GDK_BUTTON_MOTION_MASK|C.GDK_ENTER_NOTIFY_MASK|C.GDK_LEAVE_NOTIFY_MASK)
// and we need to allow focusing on a GtkDrawingArea to enable keyboard events
C.gtk_widget_set_can_focus(drawingarea, C.TRUE)
scrollarea := C.gtk_scrolled_window_new((*C.GtkAdjustment)(nil), (*C.GtkAdjustment)(nil))
// need a viewport because GtkDrawingArea isn't natively scrollable
C.gtk_scrolled_window_add_with_viewport((*C.GtkScrolledWindow)(unsafe.Pointer(scrollarea)), drawingarea)
return scrollarea
}
func gtkAreaGetControl(scrollarea *C.GtkWidget) *C.GtkWidget {
viewport := C.gtk_bin_get_child((*C.GtkBin)(unsafe.Pointer(scrollarea)))
control := C.gtk_bin_get_child((*C.GtkBin)(unsafe.Pointer(viewport)))
return control
}
//export our_area_draw_callback
func our_area_draw_callback(widget *C.GtkWidget, cr *C.cairo_t, data C.gpointer) C.gboolean {
var x0, y0, x1, y1 C.double
var maxwid, maxht C.gint
s := (*sysData)(unsafe.Pointer(data))
// thanks to desrt in irc.gimp.net/#gtk+
// these are in user coordinates, which match what coordinates we want by default, even out of a draw event handler (thanks johncc3, mclasen, and Company in irc.gimp.net/#gtk+)
C.cairo_clip_extents(cr, &x0, &y0, &x1, &y1)
// we do not need to clear the cliprect; GtkDrawingArea did it for us beforehand
cliprect := image.Rect(int(x0), int(y0), int(x1), int(y1))
// the cliprect can actually fall outside the size of the Area; clip it by intersecting the two rectangles
C.gtk_widget_get_size_request(widget, &maxwid, &maxht)
cliprect = image.Rect(0, 0, int(maxwid), int(maxht)).Intersect(cliprect)
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if cliprect.Empty() { // no intersection; nothing to paint
return C.FALSE // signals handled without stopping the event chain (thanks to desrt again)
}
i := s.handler.Paint(cliprect)
surface := C.cairo_image_surface_create(
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C.CAIRO_FORMAT_ARGB32, // alpha-premultiplied; native byte order
C.int(i.Rect.Dx()),
C.int(i.Rect.Dy()))
if status := C.cairo_surface_status(surface); status != C.CAIRO_STATUS_SUCCESS {
panic(fmt.Errorf("cairo_create_image_surface() failed: %s\n",
C.GoString(C.cairo_status_to_string(status))))
}
// the flush and mark_dirty calls are required; see the cairo docs and https://git.gnome.org/browse/gtk+/tree/gdk/gdkcairo.c#n232 (thanks desrt in irc.gimp.net/#gtk+)
C.cairo_surface_flush(surface)
toARGB(i, uintptr(unsafe.Pointer(C.cairo_image_surface_get_data(surface))),
int(C.cairo_image_surface_get_stride(surface)))
C.cairo_surface_mark_dirty(surface)
C.cairo_set_source_surface(cr,
surface,
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0, 0) // origin of the surface
// that just set the brush that cairo uses: we have to actually draw now
// (via https://developer.gnome.org/gtkmm-tutorial/stable/sec-draw-images.html.en)
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C.cairo_rectangle(cr, x0, y0, x1, y1) // breaking the nrom here since we have the coordinates as a C double already
C.cairo_fill(cr)
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C.cairo_surface_destroy(surface) // free surface
return C.FALSE // signals handled without stopping the event chain (thanks to desrt again)
}
var area_draw_callback = C.GCallback(C.our_area_draw_callback)
func translateModifiers(state C.guint, window *C.GdkWindow) C.guint {
// GDK doesn't initialize the modifier flags fully; we have to explicitly tell it to (thanks to Daniel_S and daniels (two different people) in irc.gimp.net/#gtk+)
C.gdk_keymap_add_virtual_modifiers(
C.gdk_keymap_get_for_display(C.gdk_window_get_display(window)),
(*C.GdkModifierType)(unsafe.Pointer(&state)))
return state
}
func makeModifiers(state C.guint) (m Modifiers) {
if (state & C.GDK_CONTROL_MASK) != 0 {
m |= Ctrl
}
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if (state & C.GDK_META_MASK) != 0 { // TODO get equivalent for Alt
m |= Alt
}
if (state & C.GDK_SHIFT_MASK) != 0 {
m |= Shift
}
if (state & C.GDK_SUPER_MASK) != 0 {
m |= Super
}
return m
}
// shared code for finishing up and sending a mouse event
func finishMouseEvent(widget *C.GtkWidget, data C.gpointer, me MouseEvent, mb uint, x C.gdouble, y C.gdouble, state C.guint, gdkwindow *C.GdkWindow) {
var areawidth, areaheight C.gint
// on GTK+, mouse buttons 4-7 are for scrolling; if we got here, that's a mistake
if mb >= 4 && mb <= 7 {
return
}
s := (*sysData)(unsafe.Pointer(data))
state = translateModifiers(state, gdkwindow)
me.Modifiers = makeModifiers(state)
// the mb != # checks exclude the Up/Down button from Held
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if mb != 1 && (state&C.GDK_BUTTON1_MASK) != 0 {
me.Held = append(me.Held, 1)
}
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if mb != 2 && (state&C.GDK_BUTTON2_MASK) != 0 {
me.Held = append(me.Held, 2)
}
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if mb != 3 && (state&C.GDK_BUTTON3_MASK) != 0 {
me.Held = append(me.Held, 3)
}
// don't check GDK_BUTTON4_MASK or GDK_BUTTON5_MASK because those are for the scrolling buttons mentioned above; there doesn't seem to be a way to detect higher buttons... (TODO)
me.Pos = image.Pt(int(x), int(y))
C.gtk_widget_get_size_request(widget, &areawidth, &areaheight)
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if !me.Pos.In(image.Rect(0, 0, int(areawidth), int(areaheight))) { // outside the actual Area; no event
return
}
// and finally, if the button ID >= 8, continue counting from 4, as above and as in the MouseEvent spec
if me.Down >= 8 {
me.Down -= 4
}
if me.Up >= 8 {
me.Up -= 4
}
repaint := s.handler.Mouse(me)
if repaint {
C.gtk_widget_queue_draw(widget)
}
}
// convenience name to make our intent clear
const continueEventChain C.gboolean = C.FALSE
// checking for a mouse click that makes the program/window active is meaningless on GTK+: it's a property of the window manager/X11, and it's the WM that decides if the program should become active or not
// however, one thing is certain: the click event will ALWAYS be sent (to the window that the X11 decides to send it to)
// I assume the same is true for Wayland
// thanks Chipzz in irc.gimp.net/#gtk+
//export our_area_button_press_event_callback
func our_area_button_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
// clicking doesn't automatically transfer keyboard focus; we must do so manually (thanks tristan in irc.gimp.net/#gtk+)
C.gtk_widget_grab_focus(widget)
e := (*C.GdkEventButton)(unsafe.Pointer(event))
me := MouseEvent{
// GDK button ID == our button ID with some exceptions taken care of by finishMouseEvent()
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Down: uint(e.button),
}
var maxTime C.gint
var maxDistance C.gint
if e._type != C.GDK_BUTTON_PRESS {
// ignore GDK's generated double-clicks and beyond; we handled those ourselves below
return continueEventChain
}
s := (*sysData)(unsafe.Pointer(data))
// e.time is unsigned and in milliseconds
// maxTime is also milliseconds; despite being gint, it is only allowed to be positive
// maxDistance is also only allowed to be positive
settings := C.gtk_widget_get_settings(widget)
C.gtkGetDoubleClickSettings(settings, &maxTime, &maxDistance)
me.Count = s.clickCounter.click(me.Down, int(e.x), int(e.y),
uintptr(e.time), uintptr(maxTime),
int(maxDistance), int(maxDistance))
finishMouseEvent(widget, data, me, me.Down, e.x, e.y, e.state, e.window)
return continueEventChain
}
var area_button_press_event_callback = C.GCallback(C.our_area_button_press_event_callback)
//export our_area_button_release_event_callback
func our_area_button_release_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
e := (*C.GdkEventButton)(unsafe.Pointer(event))
me := MouseEvent{
// GDK button ID == our button ID with some exceptions taken care of by finishMouseEvent()
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Up: uint(e.button),
}
finishMouseEvent(widget, data, me, me.Up, e.x, e.y, e.state, e.window)
return continueEventChain
}
var area_button_release_event_callback = C.GCallback(C.our_area_button_release_event_callback)
//export our_area_motion_notify_event_callback
func our_area_motion_notify_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
e := (*C.GdkEventMotion)(unsafe.Pointer(event))
me := MouseEvent{}
finishMouseEvent(widget, data, me, 0, e.x, e.y, e.state, e.window)
return continueEventChain
}
var area_motion_notify_event_callback = C.GCallback(C.our_area_motion_notify_event_callback)
// we want switching away from the control to reset the double-click counter, like with WM_ACTIVATE on Windows
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// according to tristan in irc.gimp.net/#gtk+, doing this on enter-notify-event and leave-notify-event is correct (and it seems to be true in my own tests; plus the events DO get sent when switching programs with the keyboard (just pointing that out))
// differentiating between enter-notify-event and leave-notify-event is unimportant
//export our_area_enterleave_notify_event_callback
func our_area_enterleave_notify_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
s := (*sysData)(unsafe.Pointer(data))
s.clickCounter.reset()
return continueEventChain
}
var area_enterleave_notify_event_callback = C.GCallback(C.our_area_enterleave_notify_event_callback)
// shared code for doing a key event
func doKeyEvent(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer, up bool) {
var ke KeyEvent
e := (*C.GdkEventKey)(unsafe.Pointer(event))
s := (*sysData)(unsafe.Pointer(data))
keyval := e.keyval
// get modifiers now in case a modifier was pressed
state := translateModifiers(e.state, e.window)
ke.Modifiers = makeModifiers(state)
if extkey, ok := extkeys[keyval]; ok {
ke.ExtKey = extkey
} else if mod, ok := modonlykeys[keyval]; ok {
ke.Modifier = mod
// don't include the modifier in ke.Modifiers
ke.Modifiers &^= mod
} else if xke, ok := fromScancode(uintptr(e.hardware_keycode) - 8); ok {
// see events_notdarwin.go for details of the above map lookup
// one of these will be nonzero
ke.Key = xke.Key
ke.ExtKey = xke.ExtKey
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} else { // no match
return
}
ke.Up = up
repaint := s.handler.Key(ke)
if repaint {
C.gtk_widget_queue_draw(widget)
}
}
//export our_area_key_press_event_callback
func our_area_key_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
doKeyEvent(widget, event, data, false)
return continueEventChain
}
var area_key_press_event_callback = C.GCallback(C.our_area_key_press_event_callback)
//export our_area_key_release_event_callback
func our_area_key_release_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
doKeyEvent(widget, event, data, true)
return continueEventChain
}
var area_key_release_event_callback = C.GCallback(C.our_area_key_release_event_callback)
var extkeys = map[C.guint]ExtKey{
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C.GDK_KEY_Escape: Escape,
C.GDK_KEY_Insert: Insert,
C.GDK_KEY_Delete: Delete,
C.GDK_KEY_Home: Home,
C.GDK_KEY_End: End,
C.GDK_KEY_Page_Up: PageUp,
C.GDK_KEY_Page_Down: PageDown,
C.GDK_KEY_Up: Up,
C.GDK_KEY_Down: Down,
C.GDK_KEY_Left: Left,
C.GDK_KEY_Right: Right,
C.GDK_KEY_F1: F1,
C.GDK_KEY_F2: F2,
C.GDK_KEY_F3: F3,
C.GDK_KEY_F4: F4,
C.GDK_KEY_F5: F5,
C.GDK_KEY_F6: F6,
C.GDK_KEY_F7: F7,
C.GDK_KEY_F8: F8,
C.GDK_KEY_F9: F9,
C.GDK_KEY_F10: F10,
C.GDK_KEY_F11: F11,
C.GDK_KEY_F12: F12,
// numpad numeric keys and . are handled in events_notdarwin.go
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C.GDK_KEY_KP_Enter: NEnter,
C.GDK_KEY_KP_Add: NAdd,
C.GDK_KEY_KP_Subtract: NSubtract,
C.GDK_KEY_KP_Multiply: NMultiply,
C.GDK_KEY_KP_Divide: NDivide,
}
// sanity check
func init() {
included := make([]bool, _nextkeys)
for _, v := range extkeys {
included[v] = true
}
for i := 1; i < int(_nextkeys); i++ {
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if i >= int(N0) && i <= int(N9) { // skip numpad numbers and .
continue
}
if i == int(NDot) {
continue
}
if !included[i] {
panic(fmt.Errorf("error: not all ExtKeys defined on Unix (missing %d)", i))
}
}
}
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var modonlykeys = map[C.guint]Modifiers{
C.GDK_KEY_Control_L: Ctrl,
C.GDK_KEY_Control_R: Ctrl,
C.GDK_KEY_Alt_L: Alt,
C.GDK_KEY_Alt_R: Alt,
C.GDK_KEY_Meta_L: Alt,
C.GDK_KEY_Meta_R: Alt,
C.GDK_KEY_Shift_L: Shift,
C.GDK_KEY_Shift_R: Shift,
C.GDK_KEY_Super_L: Super,
C.GDK_KEY_Super_R: Super,
}