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// 7 july 2014
package ui
// Button is a clickable button that performs some task.
type Button interface {
Control
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// OnClicked sets the event handler for when the Button is clicked.
OnClicked ( func ( ) )
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// Text and SetText get and set the Button's label text.
Text ( ) string
SetText ( text string )
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}
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// NewButton creates a new Button with the given label text.
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func NewButton ( text string ) Button {
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return newButton ( text )
}
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// Checkbox is a clickable box that indicates some Boolean value.
type Checkbox interface {
Control
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// OnToggled sets the event handler for when the Checkbox is toggled.
OnToggled ( func ( ) )
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// Text and SetText get and set the Checkbox's label text.
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Text ( ) string
SetText ( text string )
// Checked and SetChecked get and set the Checkbox's check state.
Checked ( ) bool
SetChecked ( checked bool )
}
// NewCheckbox creates a new Checkbox with the given label text.
// The Checkbox will be initially unchecked.
func NewCheckbox ( text string ) Checkbox {
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return newCheckbox ( text )
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}
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// TextField is a Control in which the user can enter a single line of text.
type TextField interface {
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Control
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// Text and SetText are Requests that get and set the TextField's text.
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Text ( ) string
SetText ( text string )
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// OnChanged is triggered when the text in a TextField is changed somehow.
// Do not bother trying to figure out how the text was changed; instead, perform your validation and use Invalid to inform the user that the entered text is invalid instead.
OnChanged ( func ( ) )
// Invalid throws a non-modal alert (whose nature is system-defined) on or near the TextField that alerts the user that input is invalid.
// The string passed to Invalid will be displayed to the user to inform them of what specifically is wrong with the input.
// Pass an empty string to remove the warning.
Invalid ( reason string )
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}
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// NewTextField creates a new TextField.
func NewTextField ( ) TextField {
return newTextField ( )
}
// NewPasswordField creates a new TextField for entering passwords; that is, it hides the text being entered.
func NewPasswordField ( ) TextField {
return newPasswordField ( )
}
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// Tab is a Control that contains multiple pages of tabs, each containing a single Control.
// You can add and remove tabs from the Tab at any time.
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// The appearance of a Tab with no tabs is implementation-defined.
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type Tab interface {
Control
// Append adds a new tab to Tab.
// The tab is added to the end of the current list of tabs.
Append ( name string , control Control )
}
// NewTab creates a new Tab with no tabs.
func NewTab ( ) Tab {
return newTab ( )
}
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// Label is a Control that shows a static line of text.
// Label shows one line of text; any text that does not fit is truncated.
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// Labels are left-aligned. [FUTURE PLANS: For platform-specific horizontal alignment rules, use a Form.]
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type Label interface {
Control
// Text and SetText get and set the Label's text.
Text ( ) string
SetText ( text string )
}
// NewLabel creates a new Label with the given text.
func NewLabel ( text string ) Label {
return newLabel ( text )
}
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// Group is a Control that holds a single Control; if that Control also contains other Controls, then the Controls will appear visually grouped together.
// The appearance of a Group varies from system to system; for the most part a Group consists of a thin frame.
// All Groups have a text label indicating what the Group is for.
type Group interface {
Control
// Text and SetText get and set the Group's label text.
Text ( ) string
SetText ( text string )
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// Margined and SetMargined get and set whether the contents of the Group have a margin around them.
// The size of the margin is platform-dependent.
Margined ( ) bool
SetMargined ( margined bool )
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}
// NewGroup creates a new Group with the given text label and child Control.
func NewGroup ( text string , control Control ) Group {
return newGroup ( text , control )
}
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// Textbox represents a multi-line text entry box.
// Text in a Textbox is unformatted, and scrollbars are applied automatically.
// TODO rename to TextBox? merge with TextField (but cannot use Invalid())? enable/disable line wrapping?
// TODO events
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// TODO Tab key - insert horizontal tab or tab stop?
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type Textbox interface {
Control
// Text and SetText get and set the Textbox's text.
Text ( ) string
SetText ( text string )
}
// NewTextbox creates a new Textbox.
func NewTextbox ( ) Textbox {
return newTextbox ( )
}
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// Spinbox is a Control that provides a text entry field that accepts integers and up and down buttons to increment and decrement those values.
// This control is in its preliminary state.
// TODO everything:
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// - TODO set increment? (work on windows)
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// - TODO set page step?
// - TODO wrapping
// - TODO negative values
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// - TODO ensuring values entered in text box stay within bounds (OS X seems to take care of this automatically; not sure about Windows or GTK+...)
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type Spinbox interface {
Control
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// Value and SetValue get and set the current value of the Spinbox, respectively.
// For SetValue, if the new value is outside the current range of the Spinbox, it is set to the nearest extremity.
Value ( ) int
SetValue ( value int )
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// OnChanged sets the event handler for when the Spinbox's value is changed.
// Under what conditions this event is raised when the user types into the Spinbox's edit field is platform-defined.
OnChanged ( func ( ) )
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}
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// NewSpinbox creates a new Spinbox with the given minimum and maximum.
// The initial value will be the minimum value.
// NewSpinbox() panics if min > max.
func NewSpinbox ( min int , max int ) Spinbox {
if min > max {
panic ( "min > max in NewSpinbox()" )
}
return newSpinbox ( min , max )
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}