andlabs-ui/gtkcalls_unix.go

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// +build !windows,!darwin,!plan9
// TODO is there a way to simplify the above? :/
// 16 february 2014
package main
import (
"unsafe"
)
// #cgo pkg-config: gtk+-3.0
// #include <stdlib.h>
// #include <gtk/gtk.h>
// /* because cgo is flaky with macros */
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// void gSignalConnect(GtkWidget *widget, char *signal, GCallback callback, void *data) { g_signal_connect(widget, signal, callback, data); }
import "C"
type (
gtkWidget C.GtkWidget
)
func fromgbool(b C.gboolean) bool {
return b != C.FALSE
}
func togbool(b bool) C.gboolean {
if b {
return C.TRUE
}
return C.FALSE
}
func gtk_init() bool {
// TODO allow GTK+ standard command-line argument processing
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return fromgbool(C.gtk_init_check((*C.int)(nil), (***C.char)(nil)))
}
func gdk_threads_add_idle(what func() bool) {
C.gdk_threads_add_idle(callbacks["idle"], C.gpointer(unsafe.Pointer(&what)))
}
func gtk_main() {
C.gtk_main()
}
func gtk_window_new() *gtkWidget {
// 0 == GTK_WINDOW_TOPLEVEL (the only other type, _POPUP, should not be used)
return (*gtkWidget)(unsafe.Pointer(C.gtk_window_new(0)))
}
// shorthand
func gtkwidget(what *gtkWidget) *C.GtkWidget {
return (*C.GtkWidget)(unsafe.Pointer(what))
}
func g_signal_connect(obj *gtkWidget, sig string, callback func() bool) {
ccallback := callbacks[sig]
csig := C.CString(sig)
defer C.free(unsafe.Pointer(csig))
C.gSignalConnect(gtkwidget(obj), csig, ccallback, unsafe.Pointer(&callback))
}
// TODO ensure this works if called on an individual control
func gtk_widget_show(widget *gtkWidget) {
C.gtk_widget_show_all(gtkwidget(widget))
}
func gtk_widget_hide(widget *gtkWidget) {
C.gtk_widget_hide(gtkwidget(widget))
}
func gtk_window_set_title(window *gtkWidget, title string) {
ctitle := C.CString(title)
defer C.free(unsafe.Pointer(ctitle))
C.gtk_window_set_title((*C.GtkWindow)(unsafe.Pointer(window)),
(*C.gchar)(unsafe.Pointer(ctitle)))
}
func gtk_window_resize(window *gtkWidget, width int, height int) {
C.gtk_window_resize((*C.GtkWindow)(unsafe.Pointer(window)), C.gint(width), C.gint(height))
}
func gtk_window_get_size(window *gtkWidget) (int, int) {
var width, height C.gint
C.gtk_window_get_size((*C.GtkWindow)(unsafe.Pointer(window)), &width, &height)
return int(width), int(height)
}
func gtk_fixed_new() *gtkWidget {
return (*gtkWidget)(unsafe.Pointer(C.gtk_fixed_new()))
}
func gtk_container_add(container *gtkWidget, widget *gtkWidget) {
C.gtk_container_add((*C.GtkContainer)(unsafe.Pointer(container)), gtkwidget(widget))
}
func gtk_fixed_move(container *gtkWidget, widget *gtkWidget, x int, y int) {
C.gtk_fixed_move((*C.GtkFixed)(unsafe.Pointer(container)), gtkwidget(widget),
C.gint(x), C.gint(y))
}
func gtk_widget_set_size_request(widget *gtkWidget, width int, height int) {
C.gtk_widget_set_size_request(gtkwidget(widget), C.gint(width), C.gint(height))
}
func gtk_button_new() *gtkWidget {
return (*gtkWidget)(unsafe.Pointer(C.gtk_button_new()))
}
func gtk_button_set_label(button *gtkWidget, label string) {
clabel := C.CString(label)
defer C.free(unsafe.Pointer(clabel))
C.gtk_button_set_label((*C.GtkButton)(unsafe.Pointer(button)),
(*C.gchar)(unsafe.Pointer(clabel)))
}
func gtk_check_button_new() *gtkWidget {
return (*gtkWidget)(unsafe.Pointer(C.gtk_check_button_new()))
}
func gtk_toggle_button_get_active(widget *gtkWidget) bool {
return fromgbool(C.gtk_toggle_button_get_active((*C.GtkToggleButton)(unsafe.Pointer(widget))))
}