mirror of https://github.com/liamg/aminal.git
323 lines
5.8 KiB
Go
323 lines
5.8 KiB
Go
package gui
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import (
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"fmt"
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"github.com/go-gl/glfw/v3.2/glfw"
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)
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// send typed runes straight through to the pty
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func (gui *GUI) char(w *glfw.Window, r rune) {
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gui.terminal.Write([]byte(string(r)))
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}
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func modsPressed(pressed glfw.ModifierKey, mods ...glfw.ModifierKey) bool {
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for _, mod := range mods {
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if pressed&mod == 0 {
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return false
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}
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pressed ^= mod
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}
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return pressed == 0
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}
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var ctrlBytes = map[glfw.Key]byte{
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glfw.KeyA: 0x1,
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glfw.KeyB: 0x2,
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glfw.KeyC: 0x3,
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glfw.KeyD: 0x4,
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glfw.KeyE: 0x5,
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glfw.KeyF: 0x6,
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glfw.KeyG: 0x7,
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glfw.KeyH: 0x08,
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glfw.KeyI: 0x9,
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glfw.KeyJ: 0x0a,
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glfw.KeyK: 0x0b,
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glfw.KeyL: 0x0c,
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glfw.KeyM: 0x0d,
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glfw.KeyN: 0x0e,
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glfw.KeyO: 0x0f,
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glfw.KeyP: 0x10,
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glfw.KeyQ: 0x11,
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glfw.KeyR: 0x12,
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glfw.KeyS: 0x13,
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glfw.KeyT: 0x14,
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glfw.KeyU: 0x15,
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glfw.KeyV: 0x16,
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glfw.KeyW: 0x17,
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glfw.KeyX: 0x18,
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glfw.KeyY: 0x19,
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glfw.KeyZ: 0x1a,
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}
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func (gui *GUI) key(w *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey) {
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if action == glfw.Repeat || action == glfw.Press {
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if gui.overlay != nil {
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if key == glfw.KeyEscape {
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gui.setOverlay(nil)
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}
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}
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for userAction, shortcut := range gui.keyboardShortcuts {
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if shortcut.Match(mods, key) {
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f, ok := actionMap[userAction]
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if ok {
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f(gui)
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break
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}
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}
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}
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modStr := ""
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switch true {
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case modsPressed(mods, glfw.ModControl, glfw.ModShift, glfw.ModAlt):
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modStr = "8"
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case modsPressed(mods, glfw.ModControl, glfw.ModAlt):
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modStr = "7"
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case modsPressed(mods, glfw.ModControl, glfw.ModShift):
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modStr = "6"
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case modsPressed(mods, glfw.ModControl):
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modStr = "5"
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if b, ok := ctrlBytes[key]; ok {
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gui.terminal.Write([]byte{b})
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return
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}
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case modsPressed(mods, glfw.ModAlt, glfw.ModShift):
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modStr = "4"
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case modsPressed(mods, glfw.ModAlt):
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modStr = "3"
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case modsPressed(mods, glfw.ModShift):
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modStr = "2"
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}
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switch key {
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case glfw.KeyF1:
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'P',
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})
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case glfw.KeyF2:
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'Q',
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})
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case glfw.KeyF3:
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'R',
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})
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case glfw.KeyF4:
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'S',
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})
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case glfw.KeyF5:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'1', '5', '~',
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})
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case glfw.KeyF6:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'1', '7', '~',
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})
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case glfw.KeyF7:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'1', '8', '~',
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})
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case glfw.KeyF8:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'1', '9', '~',
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})
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case glfw.KeyF9:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'2', '0', '~',
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})
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case glfw.KeyF10:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'2', '1', '~',
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})
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case glfw.KeyF11:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'2', '3', '~',
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})
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case glfw.KeyF12:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'2', '4', '~',
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})
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case glfw.KeyInsert:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'2', '~',
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})
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case glfw.KeyDelete:
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'3', '~',
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})
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case glfw.KeyHome:
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if modStr == "" {
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gui.terminal.Write([]byte("\x1b[1~"))
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} else {
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gui.terminal.Write([]byte(fmt.Sprintf("\x1b[1;%s~", modStr)))
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}
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case glfw.KeyEnd:
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if modStr == "" {
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gui.terminal.Write([]byte("\x1b[4~"))
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} else {
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gui.terminal.Write([]byte(fmt.Sprintf("\x1b[4;%s~", modStr)))
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}
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case glfw.KeyPageUp:
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if modStr == "" {
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gui.terminal.Write([]byte("\x1b[5~"))
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} else {
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gui.terminal.Write([]byte(fmt.Sprintf("\x1b[5;%s~", modStr)))
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}
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case glfw.KeyPageDown:
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if modStr == "" {
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gui.terminal.Write([]byte("\x1b[6~"))
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} else {
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gui.terminal.Write([]byte(fmt.Sprintf("\x1b[6;%s~", modStr)))
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}
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case glfw.KeyEscape:
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if gui.terminal.IsApplicationCursorKeysModeEnabled() {
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gui.terminal.Write([]byte{
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0x1b,
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})
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} else {
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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0x1b,
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})
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}
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case glfw.KeyTab:
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if gui.terminal.IsApplicationCursorKeysModeEnabled() {
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'I',
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})
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} else {
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gui.terminal.Write([]byte{
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0x09,
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})
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}
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case glfw.KeyEnter:
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gui.terminal.Write([]byte{
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0x0d,
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})
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case glfw.KeyKPEnter:
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if gui.terminal.IsApplicationCursorKeysModeEnabled() {
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'M',
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})
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} else {
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gui.terminal.Write([]byte{
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0x0d,
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})
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}
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case glfw.KeyBackspace:
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gui.terminal.Write([]byte{0x08})
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case glfw.KeyUp:
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if modStr != "" {
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gui.terminal.Write([]byte(fmt.Sprintf("\x1b[1;%sA", modStr)))
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}
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if gui.terminal.IsApplicationCursorKeysModeEnabled() {
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'A',
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})
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} else {
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'A',
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})
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}
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case glfw.KeyDown:
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if modStr != "" {
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gui.terminal.Write([]byte(fmt.Sprintf("\x1b[1;%sB", modStr)))
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}
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if gui.terminal.IsApplicationCursorKeysModeEnabled() {
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'B',
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})
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} else {
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'B',
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})
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}
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case glfw.KeyLeft:
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if modStr != "" {
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gui.terminal.Write([]byte(fmt.Sprintf("\x1b[1;%sD", modStr)))
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}
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if gui.terminal.IsApplicationCursorKeysModeEnabled() {
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'D',
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})
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} else {
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'D',
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})
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}
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case glfw.KeyRight:
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if modStr != "" {
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gui.terminal.Write([]byte(fmt.Sprintf("\x1b[1;%sC", modStr)))
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}
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if gui.terminal.IsApplicationCursorKeysModeEnabled() {
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gui.terminal.Write([]byte{
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0x1b,
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'O',
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'C',
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})
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} else {
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gui.terminal.Write([]byte{
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0x1b,
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'[',
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'C',
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})
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}
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}
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}
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}
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