// +build linux,!wayland freebsd,!wayland package glfw //#define GLFW_EXPOSE_NATIVE_X11 //#define GLFW_EXPOSE_NATIVE_GLX //#define GLFW_INCLUDE_NONE //#include "glfw/include/GLFW/glfw3.h" //#include "glfw/include/GLFW/glfw3native.h" import "C" func GetX11Display() *C.Display { ret := C.glfwGetX11Display() panicError() return ret } // GetX11Adapter returns the RRCrtc of the monitor. func (m *Monitor) GetX11Adapter() C.RRCrtc { ret := C.glfwGetX11Adapter(m.data) panicError() return ret } // GetX11Monitor returns the RROutput of the monitor. func (m *Monitor) GetX11Monitor() C.RROutput { ret := C.glfwGetX11Monitor(m.data) panicError() return ret } // GetX11Window returns the Window of the window. func (w *Window) GetX11Window() C.Window { ret := C.glfwGetX11Window(w.data) panicError() return ret } // GetGLXContext returns the GLXContext of the window. func (w *Window) GetGLXContext() C.GLXContext { ret := C.glfwGetGLXContext(w.data) panicError() return ret } // GetGLXWindow returns the GLXWindow of the window. func (w *Window) GetGLXWindow() C.GLXWindow { ret := C.glfwGetGLXWindow(w.data) panicError() return ret }