mirror of https://github.com/liamg/aminal.git
remove comments/debug
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18c6a1a9c8
commit
d145a6d8d0
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@ -315,7 +315,6 @@ func (buffer *Buffer) Backspace() {
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buffer.MovePosition(int16(buffer.Width()-1), -1)
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} else {
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//@todo ring bell or whatever - actually i think the pty will trigger this
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//fmt.Println("BELL?")
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}
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} else {
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buffer.MovePosition(-1, 0)
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@ -334,8 +333,6 @@ func (buffer *Buffer) NewLine() {
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if (buffer.topMargin > 0 || buffer.bottomMargin < uint(buffer.ViewHeight())-1) && uint(buffer.cursorY) == buffer.bottomMargin {
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fmt.Printf("Top %d Bot %d VH %d", buffer.topMargin, buffer.bottomMargin, buffer.ViewHeight())
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// scrollable region is enabled
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for i := buffer.topMargin; i < buffer.bottomMargin; i++ {
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above := buffer.getViewLine(uint16(i))
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@ -1,7 +1,6 @@
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package buffer
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import (
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"fmt"
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"strings"
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"testing"
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"time"
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@ -21,9 +20,6 @@ func TestOffsets(t *testing.T) {
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assert.Equal(t, uint16(10), b.ViewWidth())
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assert.Equal(t, uint16(10), b.Width())
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assert.Equal(t, uint16(3), b.ViewHeight())
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for i, l := range b.lines {
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fmt.Printf("%d. %s", i, l.String())
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}
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assert.Equal(t, 5, b.Height())
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}
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@ -1,7 +1,6 @@
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package glfont
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import (
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"fmt"
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"io"
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"io/ioutil"
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@ -50,8 +49,6 @@ func LoadTrueTypeFont(program uint32, r io.Reader, scale float32) (*Font, error)
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f.linePadding = h - float32(ttfFace.Metrics().Height>>6)
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f.lineHeight = h
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fmt.Printf("Line height: %f px, padding: %f px", f.lineHeight, f.linePadding)
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gl.BindTexture(gl.TEXTURE_2D, 0)
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// Configure VAO/VBO for texture quads
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11
gui/gui.go
11
gui/gui.go
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@ -32,7 +32,6 @@ type GUI struct {
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func New(config *config.Config, terminal *terminal.Terminal, logger *zap.SugaredLogger) *GUI {
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//logger.
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return &GUI{
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config: config,
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logger: logger,
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@ -48,10 +47,6 @@ func New(config *config.Config, terminal *terminal.Terminal, logger *zap.Sugared
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// can only be called on OS thread
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func (gui *GUI) resize(w *glfw.Window, width int, height int) {
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if width == gui.width && height == gui.height {
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//return
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}
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gui.logger.Debugf("Initiating GUI resize to %dx%d", width, height)
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gui.width = width
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@ -81,7 +76,6 @@ func (gui *GUI) resize(w *glfw.Window, width int, height int) {
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}
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func (gui *GUI) glfwScrollCallback(w *glfw.Window, xoff float64, yoff float64) {
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//fmt.Printf("Scroll x=%f y=%f\n", xoff, yoff)
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if yoff > 0 {
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gui.terminal.ScrollUp(1)
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} else {
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@ -162,7 +156,6 @@ func (gui *GUI) Render() error {
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gl.UseProgram(program)
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// stop smoothing fonts
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gl.Disable(gl.DEPTH_TEST)
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gl.TexParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST)
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@ -174,7 +167,6 @@ func (gui *GUI) Render() error {
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)
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gui.terminal.AttachTitleChangeHandler(titleChan)
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//gui.terminal.AttachDisplayChangeHandler(changeChan)
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ticker := time.NewTicker(time.Second)
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defer ticker.Stop()
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@ -194,13 +186,12 @@ func (gui *GUI) Render() error {
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case <-titleChan:
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gui.window.SetTitle(gui.terminal.GetTitle())
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default:
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//glfw.PollEvents()
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// this is more efficient than glfw.PollEvents()
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glfw.WaitEventsTimeout(0.02) // up to 50fps on no input, otherwise higher
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}
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if gui.terminal.CheckDirty() {
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//gl.UseProgram(program)
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gl.Clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT)
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lines := gui.terminal.GetVisibleLines()
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