mirror of https://github.com/liamg/aminal.git
Caculate monitor dpi and scale ui
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parent
92a0bf245c
commit
67d8b5fda1
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@ -15,7 +15,7 @@ func (gui *GUI) getPackedFont(name string) (*glfont.Font, error) {
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return nil, fmt.Errorf("packaged font '%s' could not be read: %s", name, err)
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}
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font, err := glfont.LoadFont(bytes.NewReader(fontBytes), gui.fontScale/gui.scale(), gui.width, gui.height)
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font, err := glfont.LoadFont(bytes.NewReader(fontBytes), gui.fontScale*gui.dpiScale/gui.scale(), gui.Width(), gui.Height())
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if err != nil {
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return nil, fmt.Errorf("font '%s' failed to load: %v", name, err)
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}
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51
gui/gui.go
51
gui/gui.go
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@ -25,6 +25,7 @@ type GUI struct {
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terminal *terminal.Terminal
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width int //window width in pixels
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height int //window height in pixels
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dpiScale float32
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fontMap *FontMap
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fontScale float32
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renderer *OpenGLRenderer
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@ -37,6 +38,34 @@ type GUI struct {
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resizeLock *sync.Mutex
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}
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// RecalculateDpiScale calculates dpi scale in comparison with "standard" monitor's dpi values
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func (g *GUI) RecalculateDpiScale() {
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const standardDpi = 96
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const mmPerInch = 25.4
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m := glfw.GetPrimaryMonitor()
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widthMM, _ := m.GetPhysicalSize()
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v := m.GetVideoMode()
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monitorDpi := float32(v.Width) / (float32(widthMM) / mmPerInch)
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g.dpiScale = monitorDpi / standardDpi
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}
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func (g *GUI) Width() int {
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return int(float32(g.width) * g.dpiScale)
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}
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func (g *GUI) SetWidth(width int) {
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g.width = int(float32(width) / g.dpiScale)
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}
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func (g *GUI) Height() int {
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return int(float32(g.height) * g.dpiScale)
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}
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func (g *GUI) SetHeight(height int) {
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g.height = int(float32(height) / g.dpiScale)
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}
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func New(config *config.Config, terminal *terminal.Terminal, logger *zap.SugaredLogger) (*GUI, error) {
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shortcuts, err := config.KeyMapping.GenerateActionMap()
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@ -49,6 +78,7 @@ func New(config *config.Config, terminal *terminal.Terminal, logger *zap.Sugared
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logger: logger,
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width: 800,
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height: 600,
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dpiScale: 1,
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terminal: terminal,
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fontScale: 14.0,
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terminalAlpha: 1,
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@ -73,14 +103,14 @@ func (gui *GUI) resize(w *glfw.Window, width int, height int) {
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gui.logger.Debugf("Initiating GUI resize to %dx%d", width, height)
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gui.width = width
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gui.height = height
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gui.SetWidth(width)
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gui.SetHeight(height)
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gui.logger.Debugf("Updating font resolutions...")
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gui.loadFonts()
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gui.logger.Debugf("Setting renderer area...")
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gui.renderer.SetArea(0, 0, width, height)
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gui.renderer.SetArea(0, 0, gui.Width(), gui.Height())
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gui.logger.Debugf("Calculating size in cols/rows...")
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cols, rows := gui.renderer.GetTermSize()
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@ -91,7 +121,7 @@ func (gui *GUI) resize(w *glfw.Window, width int, height int) {
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}
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gui.logger.Debugf("Setting viewport size...")
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gl.Viewport(0, 0, int32(gui.width), int32(gui.height))
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gl.Viewport(0, 0, int32(gui.Width()), int32(gui.Height()))
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gui.terminal.SetCharSize(gui.renderer.cellWidth, gui.renderer.cellHeight)
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@ -141,7 +171,7 @@ func (gui *GUI) Render() error {
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titleChan := make(chan bool, 1)
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gui.renderer = NewOpenGLRenderer(gui.config, gui.fontMap, 0, 0, gui.width, gui.height, gui.colourAttr, program)
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gui.renderer = NewOpenGLRenderer(gui.config, gui.fontMap, 0, 0, gui.Width(), gui.Height(), gui.colourAttr, program)
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gui.window.SetFramebufferSizeCallback(gui.resize)
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gui.window.SetKeyCallback(gui.key)
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@ -158,8 +188,10 @@ func (gui *GUI) Render() error {
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}
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})
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w, h := gui.window.GetFramebufferSize()
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gui.resize(gui.window, w, h)
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{
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w, h := gui.window.GetFramebufferSize()
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gui.resize(gui.window, w, h)
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}
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gui.logger.Debugf("Starting pty read handling...")
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@ -414,7 +446,9 @@ func (gui *GUI) createWindowWithOpenGLVersion(major int, minor int) (*glfw.Windo
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glfw.WindowHint(glfw.ContextVersionMajor, major)
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glfw.WindowHint(glfw.ContextVersionMinor, minor)
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window, err := glfw.CreateWindow(gui.width, gui.height, "Terminal", nil, nil)
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gui.RecalculateDpiScale()
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window, err := glfw.CreateWindow(gui.Width(), gui.Height(), "Terminal", nil, nil)
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if err != nil {
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e := err.Error()
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if i := strings.Index(e, ", got version "); i > -1 {
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@ -425,7 +459,6 @@ func (gui *GUI) createWindowWithOpenGLVersion(major int, minor int) (*glfw.Windo
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if min, miErr := strconv.Atoi(v[1]); miErr == nil {
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return gui.createWindowWithOpenGLVersion(maj, min)
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}
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}
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}
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}
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