Caculate monitor dpi and scale ui

This commit is contained in:
Max Risuhin 2018-12-16 23:41:13 +02:00
parent 92a0bf245c
commit 67d8b5fda1
2 changed files with 43 additions and 10 deletions

View File

@ -15,7 +15,7 @@ func (gui *GUI) getPackedFont(name string) (*glfont.Font, error) {
return nil, fmt.Errorf("packaged font '%s' could not be read: %s", name, err)
}
font, err := glfont.LoadFont(bytes.NewReader(fontBytes), gui.fontScale/gui.scale(), gui.width, gui.height)
font, err := glfont.LoadFont(bytes.NewReader(fontBytes), gui.fontScale*gui.dpiScale/gui.scale(), gui.Width(), gui.Height())
if err != nil {
return nil, fmt.Errorf("font '%s' failed to load: %v", name, err)
}

View File

@ -25,6 +25,7 @@ type GUI struct {
terminal *terminal.Terminal
width int //window width in pixels
height int //window height in pixels
dpiScale float32
fontMap *FontMap
fontScale float32
renderer *OpenGLRenderer
@ -37,6 +38,34 @@ type GUI struct {
resizeLock *sync.Mutex
}
// RecalculateDpiScale calculates dpi scale in comparison with "standard" monitor's dpi values
func (g *GUI) RecalculateDpiScale() {
const standardDpi = 96
const mmPerInch = 25.4
m := glfw.GetPrimaryMonitor()
widthMM, _ := m.GetPhysicalSize()
v := m.GetVideoMode()
monitorDpi := float32(v.Width) / (float32(widthMM) / mmPerInch)
g.dpiScale = monitorDpi / standardDpi
}
func (g *GUI) Width() int {
return int(float32(g.width) * g.dpiScale)
}
func (g *GUI) SetWidth(width int) {
g.width = int(float32(width) / g.dpiScale)
}
func (g *GUI) Height() int {
return int(float32(g.height) * g.dpiScale)
}
func (g *GUI) SetHeight(height int) {
g.height = int(float32(height) / g.dpiScale)
}
func New(config *config.Config, terminal *terminal.Terminal, logger *zap.SugaredLogger) (*GUI, error) {
shortcuts, err := config.KeyMapping.GenerateActionMap()
@ -49,6 +78,7 @@ func New(config *config.Config, terminal *terminal.Terminal, logger *zap.Sugared
logger: logger,
width: 800,
height: 600,
dpiScale: 1,
terminal: terminal,
fontScale: 14.0,
terminalAlpha: 1,
@ -73,14 +103,14 @@ func (gui *GUI) resize(w *glfw.Window, width int, height int) {
gui.logger.Debugf("Initiating GUI resize to %dx%d", width, height)
gui.width = width
gui.height = height
gui.SetWidth(width)
gui.SetHeight(height)
gui.logger.Debugf("Updating font resolutions...")
gui.loadFonts()
gui.logger.Debugf("Setting renderer area...")
gui.renderer.SetArea(0, 0, width, height)
gui.renderer.SetArea(0, 0, gui.Width(), gui.Height())
gui.logger.Debugf("Calculating size in cols/rows...")
cols, rows := gui.renderer.GetTermSize()
@ -91,7 +121,7 @@ func (gui *GUI) resize(w *glfw.Window, width int, height int) {
}
gui.logger.Debugf("Setting viewport size...")
gl.Viewport(0, 0, int32(gui.width), int32(gui.height))
gl.Viewport(0, 0, int32(gui.Width()), int32(gui.Height()))
gui.terminal.SetCharSize(gui.renderer.cellWidth, gui.renderer.cellHeight)
@ -141,7 +171,7 @@ func (gui *GUI) Render() error {
titleChan := make(chan bool, 1)
gui.renderer = NewOpenGLRenderer(gui.config, gui.fontMap, 0, 0, gui.width, gui.height, gui.colourAttr, program)
gui.renderer = NewOpenGLRenderer(gui.config, gui.fontMap, 0, 0, gui.Width(), gui.Height(), gui.colourAttr, program)
gui.window.SetFramebufferSizeCallback(gui.resize)
gui.window.SetKeyCallback(gui.key)
@ -158,8 +188,10 @@ func (gui *GUI) Render() error {
}
})
w, h := gui.window.GetFramebufferSize()
gui.resize(gui.window, w, h)
{
w, h := gui.window.GetFramebufferSize()
gui.resize(gui.window, w, h)
}
gui.logger.Debugf("Starting pty read handling...")
@ -414,7 +446,9 @@ func (gui *GUI) createWindowWithOpenGLVersion(major int, minor int) (*glfw.Windo
glfw.WindowHint(glfw.ContextVersionMajor, major)
glfw.WindowHint(glfw.ContextVersionMinor, minor)
window, err := glfw.CreateWindow(gui.width, gui.height, "Terminal", nil, nil)
gui.RecalculateDpiScale()
window, err := glfw.CreateWindow(gui.Width(), gui.Height(), "Terminal", nil, nil)
if err != nil {
e := err.Error()
if i := strings.Index(e, ", got version "); i > -1 {
@ -425,7 +459,6 @@ func (gui *GUI) createWindowWithOpenGLVersion(major int, minor int) (*glfw.Windo
if min, miErr := strconv.Atoi(v[1]); miErr == nil {
return gui.createWindowWithOpenGLVersion(maj, min)
}
}
}
}