Do not trigger window resizing work if no change in dimensions (#164)

* Do not trigger window resizing work if no change in dimensions;
Redundant dpiScale removed from GUI; dpiScale used to calculate desired size in pixels.

* Keep last applied window size

Signed-off-by: Max Risuhin <risuhin.max@gmail.com>
This commit is contained in:
Max Risuhin 2019-01-24 15:05:12 +02:00 committed by Liam Galvin
parent 9c60167ca8
commit 2d2f4c95cc
2 changed files with 23 additions and 27 deletions

View File

@ -15,7 +15,7 @@ func (gui *GUI) getPackedFont(name string) (*glfont.Font, error) {
return nil, fmt.Errorf("packaged font '%s' could not be read: %s", name, err)
}
font, err := glfont.LoadFont(bytes.NewReader(fontBytes), gui.fontScale*gui.dpiScale/gui.scale(), gui.Width(), gui.Height())
font, err := glfont.LoadFont(bytes.NewReader(fontBytes), gui.fontScale*gui.dpiScale/gui.scale(), gui.width, gui.height)
if err != nil {
return nil, fmt.Errorf("font '%s' failed to load: %v", name, err)
}

View File

@ -15,13 +15,13 @@ import (
"github.com/go-gl/gl/all-core/gl"
"github.com/go-gl/glfw/v3.2/glfw"
"github.com/kbinani/screenshot"
"github.com/liamg/aminal/buffer"
"github.com/liamg/aminal/config"
"github.com/liamg/aminal/terminal"
"github.com/liamg/aminal/version"
"go.uber.org/zap"
"unsafe"
"github.com/kbinani/screenshot"
)
type GUI struct {
@ -29,8 +29,10 @@ type GUI struct {
logger *zap.SugaredLogger
config *config.Config
terminal *terminal.Terminal
width int //window width in pixels
height int //window height in pixels
width int //window width in pixels
height int //window height in pixels
appliedWidth int
appliedHeight int
resizeCache *ResizeCache // resize cache formed by resizeToTerminal()
dpiScale float32
fontMap *FontMap
@ -117,22 +119,6 @@ func (g *GUI) RecalculateDpiScale() {
}
}
func (g *GUI) Width() int {
return int(float32(g.width) * g.dpiScale)
}
func (g *GUI) SetWidth(width int) {
g.width = int(float32(width) / g.dpiScale)
}
func (g *GUI) Height() int {
return int(float32(g.height) * g.dpiScale)
}
func (g *GUI) SetHeight(height int) {
g.height = int(float32(height) / g.dpiScale)
}
func New(config *config.Config, terminal *terminal.Terminal, logger *zap.SugaredLogger) (*GUI, error) {
shortcuts, err := config.KeyMapping.GenerateActionMap()
@ -145,6 +131,8 @@ func New(config *config.Config, terminal *terminal.Terminal, logger *zap.Sugared
logger: logger,
width: 800,
height: 600,
appliedWidth: 0,
appliedHeight: 0,
dpiScale: 1,
terminal: terminal,
fontScale: 10.0,
@ -198,19 +186,25 @@ func (gui *GUI) resize(w *glfw.Window, width int, height int) {
return
}
if gui.appliedWidth == width && gui.appliedHeight == height {
return
}
gui.resizeLock.Lock()
defer gui.resizeLock.Unlock()
gui.logger.Debugf("Initiating GUI resize to %dx%d", width, height)
gui.SetWidth(width)
gui.SetHeight(height)
gui.width = width
gui.height = height
gui.appliedWidth = width
gui.appliedHeight = height
gui.logger.Debugf("Updating font resolutions...")
gui.loadFonts()
gui.logger.Debugf("Setting renderer area...")
gui.renderer.SetArea(0, 0, gui.Width(), gui.Height())
gui.renderer.SetArea(0, 0, gui.width, gui.height)
if gui.resizeCache != nil && gui.resizeCache.Width == width && gui.resizeCache.Height == height {
gui.logger.Debugf("No need to resize internal terminal!")
@ -226,7 +220,7 @@ func (gui *GUI) resize(w *glfw.Window, width int, height int) {
gui.resizeCache = nil
gui.logger.Debugf("Setting viewport size...")
gl.Viewport(0, 0, int32(gui.Width()), int32(gui.Height()))
gl.Viewport(0, 0, int32(gui.width), int32(gui.height))
gui.terminal.SetCharSize(gui.renderer.cellWidth, gui.renderer.cellHeight)
@ -256,7 +250,8 @@ func (gui *GUI) Render() error {
var err error
gui.window, err = gui.createWindow()
gui.RecalculateDpiScale()
gui.window.SetSize(gui.Width(), gui.Height())
gui.window.SetSize(int(float32(gui.width) * gui.dpiScale),
int(float32(gui.height) * gui.dpiScale))
if err != nil {
return fmt.Errorf("Failed to create window: %s", err)
}
@ -279,7 +274,7 @@ func (gui *GUI) Render() error {
titleChan := make(chan bool, 1)
resizeChan := make(chan bool, 1)
gui.renderer = NewOpenGLRenderer(gui.config, gui.fontMap, 0, 0, gui.Width(), gui.Height(), gui.colourAttr, program)
gui.renderer = NewOpenGLRenderer(gui.config, gui.fontMap, 0, 0, gui.width, gui.height, gui.colourAttr, program)
gui.window.SetFramebufferSizeCallback(gui.resize)
gui.window.SetKeyCallback(gui.key)
@ -558,7 +553,8 @@ func (gui *GUI) createWindowWithOpenGLVersion(major int, minor int) (*glfw.Windo
glfw.WindowHint(glfw.ContextVersionMajor, major)
glfw.WindowHint(glfw.ContextVersionMinor, minor)
window, err := glfw.CreateWindow(gui.Width(), gui.Height(), "Terminal", nil, nil)
window, err := glfw.CreateWindow(int(float32(gui.width) * gui.dpiScale),
int(float32(gui.height) * gui.dpiScale), "Terminal", nil, nil)
if err != nil {
e := err.Error()
if i := strings.Index(e, ", got version "); i > -1 {