76 lines
1.8 KiB
TypeScript
76 lines
1.8 KiB
TypeScript
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import { JobState } from '../../models'
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import { wait } from '../miscs/miscs'
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import { ServerInfo } from './servers'
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async function waitJobs (serversArg: ServerInfo[] | ServerInfo) {
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const pendingJobWait = process.env.NODE_PENDING_JOB_WAIT
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? parseInt(process.env.NODE_PENDING_JOB_WAIT, 10)
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: 250
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let servers: ServerInfo[]
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if (Array.isArray(serversArg) === false) servers = [ serversArg as ServerInfo ]
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else servers = serversArg as ServerInfo[]
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const states: JobState[] = [ 'waiting', 'active', 'delayed' ]
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const repeatableJobs = [ 'videos-views', 'activitypub-cleaner' ]
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let pendingRequests: boolean
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function tasksBuilder () {
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const tasks: Promise<any>[] = []
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// Check if each server has pending request
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for (const server of servers) {
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for (const state of states) {
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const p = server.jobsCommand.getJobsList({
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state,
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start: 0,
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count: 10,
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sort: '-createdAt'
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}).then(body => body.data)
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.then(jobs => jobs.filter(j => !repeatableJobs.includes(j.type)))
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.then(jobs => {
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if (jobs.length !== 0) {
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pendingRequests = true
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}
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})
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tasks.push(p)
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}
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const p = server.debugCommand.getDebug()
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.then(obj => {
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if (obj.activityPubMessagesWaiting !== 0) {
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pendingRequests = true
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}
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})
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tasks.push(p)
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}
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return tasks
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}
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do {
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pendingRequests = false
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await Promise.all(tasksBuilder())
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// Retry, in case of new jobs were created
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if (pendingRequests === false) {
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await wait(pendingJobWait)
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await Promise.all(tasksBuilder())
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}
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if (pendingRequests) {
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await wait(pendingJobWait)
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}
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} while (pendingRequests)
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}
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// ---------------------------------------------------------------------------
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export {
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waitJobs
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}
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