115 lines
3.9 KiB
TypeScript
115 lines
3.9 KiB
TypeScript
import { Transaction } from 'sequelize'
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import { logger } from '@server/helpers/logger'
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import { CONFIG } from '@server/initializers/config'
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import { sequelizeTypescript } from '@server/initializers/database'
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import { VideoModel } from '@server/models/video/video'
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import { VideoJobInfoModel } from '@server/models/video/video-job-info'
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import { MVideoFullLight, MVideoUUID } from '@server/types/models'
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import { VideoState } from '@shared/models'
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import { federateVideoIfNeeded } from './activitypub/videos'
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import { Notifier } from './notifier'
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import { addMoveToObjectStorageJob } from './video'
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function buildNextVideoState (currentState?: VideoState) {
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if (currentState === VideoState.PUBLISHED) {
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throw new Error('Video is already in its final state')
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}
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if (
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currentState !== VideoState.TO_TRANSCODE &&
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currentState !== VideoState.TO_MOVE_TO_EXTERNAL_STORAGE &&
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CONFIG.TRANSCODING.ENABLED
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) {
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return VideoState.TO_TRANSCODE
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}
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if (
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currentState !== VideoState.TO_MOVE_TO_EXTERNAL_STORAGE &&
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CONFIG.OBJECT_STORAGE.ENABLED
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) {
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return VideoState.TO_MOVE_TO_EXTERNAL_STORAGE
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}
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return VideoState.PUBLISHED
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}
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function moveToNextState (video: MVideoUUID, isNewVideo = true) {
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return sequelizeTypescript.transaction(async t => {
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// Maybe the video changed in database, refresh it
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const videoDatabase = await VideoModel.loadAndPopulateAccountAndServerAndTags(video.uuid, t)
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// Video does not exist anymore
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if (!videoDatabase) return undefined
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// Already in its final state
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if (videoDatabase.state === VideoState.PUBLISHED) {
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return federateVideoIfNeeded(videoDatabase, false, t)
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}
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const newState = buildNextVideoState(videoDatabase.state)
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if (newState === VideoState.PUBLISHED) {
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return moveToPublishedState(videoDatabase, isNewVideo, t)
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}
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if (newState === VideoState.TO_MOVE_TO_EXTERNAL_STORAGE) {
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return moveToExternalStorageState(videoDatabase, isNewVideo, t)
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}
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})
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}
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async function moveToExternalStorageState (video: MVideoFullLight, isNewVideo: boolean, transaction: Transaction) {
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const videoJobInfo = await VideoJobInfoModel.load(video.id, transaction)
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const pendingTranscode = videoJobInfo?.pendingTranscode || 0
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// We want to wait all transcoding jobs before moving the video on an external storage
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if (pendingTranscode !== 0) return false
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await video.setNewState(VideoState.TO_MOVE_TO_EXTERNAL_STORAGE, isNewVideo, transaction)
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logger.info('Creating external storage move job for video %s.', video.uuid, { tags: [ video.uuid ] })
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try {
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await addMoveToObjectStorageJob(video, isNewVideo)
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return true
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} catch (err) {
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logger.error('Cannot add move to object storage job', { err })
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return false
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}
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}
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function moveToFailedTranscodingState (video: MVideoFullLight) {
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if (video.state === VideoState.TRANSCODING_FAILED) return
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return video.setNewState(VideoState.TRANSCODING_FAILED, false, undefined)
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}
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// ---------------------------------------------------------------------------
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export {
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buildNextVideoState,
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moveToExternalStorageState,
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moveToFailedTranscodingState,
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moveToNextState
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}
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// ---------------------------------------------------------------------------
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async function moveToPublishedState (video: MVideoFullLight, isNewVideo: boolean, transaction: Transaction) {
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logger.info('Publishing video %s.', video.uuid, { tags: [ video.uuid ] })
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const previousState = video.state
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await video.setNewState(VideoState.PUBLISHED, isNewVideo, transaction)
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// If the video was not published, we consider it is a new one for other instances
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// Live videos are always federated, so it's not a new video
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await federateVideoIfNeeded(video, isNewVideo, transaction)
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if (isNewVideo) Notifier.Instance.notifyOnNewVideoIfNeeded(video)
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if (previousState === VideoState.TO_TRANSCODE) {
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Notifier.Instance.notifyOnVideoPublishedAfterTranscoding(video)
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}
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}
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