parent
ec4fb6aecb
commit
01c8dd6cf4
10
action.go
10
action.go
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@ -49,9 +49,6 @@ type ActionType int // Add, SetText, Click, Hide, Append, Delete, etc
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const (
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Add ActionType = iota
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Delete
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Get
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Set
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GetText
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SetText
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AddText
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Checked
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@ -74,6 +71,7 @@ const (
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ToolkitInit // initializes the toolkit
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ToolkitClose // closes the toolkit
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ToolkitPanic
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Heartbeat
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CloseWindow
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UserQuit // the user closed the GUI
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EnableDebug // open the debugging window
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@ -85,12 +83,6 @@ func (s ActionType) String() string {
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return "Add"
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case Delete:
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return "Delete"
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case Get:
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return "Get"
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case Set:
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return "Set"
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case GetText:
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return "GetText"
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case SetText:
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return "SetText"
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case AddText:
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9
state.go
9
state.go
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@ -15,7 +15,14 @@ type State struct {
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// most primitive widgets just store a single thing
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// it is the default value
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Value any
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DefaultS string
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CurrentS string
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CurrentI int
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NewString string
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// most primitive widgets just store a single thing
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// it is the default value
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// Value any
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// how to arrange widgets
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Direction Orientation
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