helloworld/main.go

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package main
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import (
"go.wit.com/gui"
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"go.wit.com/log"
)
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// sent via -ldflags
var VERSION string
// This is the beginning of our binary tree of widgets
var myGui *gui.Node
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func main() {
myGui = gui.New().Default()
helloworld()
// go will sit here until the window exits
// intermittently, it will show toolkit statistics
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gui.Watchdog()
}
// This initializes the first window, a group and a button
func helloworld() {
window := myGui.NewWindow("hello world")
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box := window.NewBox("vbox", false)
group := box.NewGroup("groupy")
grid := group.NewGrid("gridiron", 2, 1)
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grid.NewButton("hello", func() {
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log.Println("world")
})
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grid.NewButton("in", func() {
log.Println("out")
})
grid.NewLabel("apple")
dd := grid.NewDropdown().SetProgName("COMPUTERS")
dd.AddText("Atari 500")
dd.AddText("Beagleboard")
dd.AddText("Unmatched Rev B")
color := grid.NewCombobox().SetProgName("COLORS")
color.AddText("Cyan")
color.AddText("Magenta")
color.AddText("Yellow")
color.Custom = func() {
log.Info("color is now", color.String())
}
check := grid.NewCheckbox("Checkers").SetProgName("CHECKERS")
check.Custom = func() {
log.Info("Checkers is now", check.Bool())
}
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}