/* A slider that goes between a High and Low time */ package gadgets import ( "fmt" "time" "go.wit.com/gui" "go.wit.com/log" ) type Duration struct { p *gui.Node // parent widget l *gui.Node // label widget s *gui.Node // slider widget Label string Low time.Duration High time.Duration Duration time.Duration Custom func() } func (n *Duration) Set(d time.Duration) { var timeRange, step, offset time.Duration if d > n.High { d = n.High } if d < n.Low { d = n.Low } // set the duration n.Duration = d // figure out the integer offset for the Slider GUI Widget timeRange = n.High - n.Low step = timeRange / 1000 if step == 0 { log.Log(GADGETS, "duration.Set() division by step == 0", n.Low, n.High, timeRange, step) n.s.SetInt(0) return } offset = d - n.Low i := int(offset / step) log.Log(GADGETS, "duration.Set() =", n.Low, n.High, d, "i =", i) // n.s.I = i n.s.SetInt(i) n.s.Custom() } func NewDurationSlider(n *gui.Node, label string, low time.Duration, high time.Duration) *Duration { d := Duration{ p: n, Label: label, High: high, Low: low, } // various timeout settings d.l = n.NewLabel(label) d.s = n.NewSlider(label, 0, 1000) d.s.Custom = func() { d.Duration = low + (high-low)*time.Duration(d.s.Int())/1000 log.Println("d.Duration =", d.Duration) s := fmt.Sprintf("%s (%v)", d.Label, d.Duration) d.l.SetText(s) if d.Custom != nil { d.Custom() } } return &d }