switch log to BasicWindow()

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2024-01-04 22:02:12 -06:00
parent 54b576b69d
commit d69a41a295
4 changed files with 83 additions and 36 deletions

64
basicWindow.go Normal file
View File

@ -0,0 +1,64 @@
/*
A Standard Window
*/
package gadgets
import (
"go.wit.com/log"
"go.wit.com/gui/gui"
)
type BasicWindow struct {
hidden bool
name string
p *gui.Node // parent widget
win *gui.Node // window widget
box *gui.Node // box
Custom func()
}
func (w *BasicWindow) Hide() {
w.win.Hide()
w.hidden = true
return
}
func (w *BasicWindow) Show() {
w.win.Show()
w.hidden = false
return
}
func (w *BasicWindow) Toggle() {
if w.hidden {
w.Show()
w.hidden = false
} else {
w.Hide()
w.hidden = true
}
return
}
func (w *BasicWindow) Box() *gui.Node {
return w.box
}
func NewBasicWindow(parent *gui.Node, name string) *BasicWindow {
var w *BasicWindow
w = &BasicWindow {
p: parent,
name: name,
}
// various timeout settings
w.win = w.p.NewWindow(name)
w.win.Custom = func() {
log.Println("BasicWindow.Custom() closed. TODO: handle this", w.name)
}
w.box = w.win.NewBox("hBox", true)
return w
}

View File

@ -7,43 +7,29 @@ import (
)
func (d *LogSettings) Show() {
if ! d.Ready() {
log.Warn("LogSettings.Show() window is not Ready()")
return
}
log.Warn("LogSettings.Show() window")
if d.hidden {
log.Warn("LogSettings.Show() window HERE window =", d.window)
if d.window == nil {
log.Warn("LogSettings.Show() create the window")
d.draw()
}
d.window.Show()
}
d.hidden = false
if ! d.Ready() { return }
d.win.Show()
}
func (d *LogSettings) Hide() {
if ! d.Ready() {
log.Warn("LogSettings.Hide() window is not Ready()")
return
}
log.Warn("LogSettings.Hide() window")
d.window.Hide()
d.hidden = true
if ! d.Ready() { return }
d.win.Hide()
}
// alternates between showing and hiding the window
func (d *LogSettings) Toggle() {
if ! d.Ready() { return }
d.win.Toggle()
}
// Let's you toggle on and off the various types of debugging output
// These checkboxes should be in the same order as the are printed
func (d *LogSettings) draw() {
if ! d.Ready() {return}
var g *gui.Node
d.window = d.parent.NewWindow("Debug Flags")
d.window.Custom = d.parent.StandardClose
d.win = gadgets.NewBasicWindow(d.parent, "Debug Flags")
d.box = d.window.NewBox("hBox", true)
g = d.box.NewGroup("Show").Pad()
g = d.win.Box().NewGroup("Show").Pad()
d.buttonG = g
g.NewButton("Redirect STDOUT to /tmp/", func () {
@ -85,7 +71,7 @@ func (d *LogSettings) draw() {
}
})
d.flagG = d.box.NewGroup("Subsystem (aka package)")
d.flagG = d.win.Box().NewGroup("Subsystem (aka package)")
g.NewButton("Add all Flags", func () {
flags := log.ShowFlags()

View File

@ -11,21 +11,19 @@ func New(p *gui.Node) *LogSettings {
if myLogGui != nil {return myLogGui}
myLogGui = new(LogSettings)
myLogGui.parent = p
myLogGui.groups = make(map[string]*flagGroup)
myLogGui.ready = true
myLogGui.hidden = true
myLogGui.groups = make(map[string]*flagGroup)
return myLogGui
}
func (ls *LogSettings) Set(b bool) {
// log.Set(ls.name, b)
log.Warn("log.Set() FIXME: not working here anymore")
}
// Returns true if the status is valid
func (d *LogSettings) Ready() bool {
if d == nil {return false}
if ! d.parent.Ready() {return false}
if (d.win == nil) {
d.draw()
}
return d.ready
}

View File

@ -2,7 +2,7 @@ package logsettings
import (
"go.wit.com/gui/gui"
// "go.wit.com/gui/gadgets"
"go.wit.com/gui/gadgets"
)
var myLogGui *LogSettings
@ -15,8 +15,7 @@ type LogSettings struct {
groups map[string]*flagGroup
parent *gui.Node // where to draw our window
window *gui.Node // our window for displaying the log package settings
box *gui.Node // the first box in the window
win *gadgets.BasicWindow // our window for displaying the log package settings
buttonG *gui.Node // the group of buttons
flagG *gui.Node // the group of all the flag checkbox widgets