first gadget with a 'state' concept

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2024-01-05 16:11:38 -06:00
parent 05eb9b5ad8
commit 85cbd78883
1 changed files with 42 additions and 13 deletions

View File

@ -11,6 +11,7 @@ import (
type BasicWindow struct {
ready bool
hidden bool
vertical bool
name string
parent *gui.Node
@ -52,24 +53,58 @@ func (w *BasicWindow) Title(title string) {
return
}
// Returns true if the status is valid
func (w *BasicWindow) Ready() bool {
// Returns true if initialized
func (w *BasicWindow) Initialized() bool {
if w == nil {return false}
if w.parent == nil {return false}
return true
}
// Returns true if the status is valid
func (w *BasicWindow) Ready() bool {
if ! w.Initialized() {return false}
if ! w.parent.Ready() {return false}
if (w.win == nil) {
w.Draw()
}
return w.ready
}
func (w *BasicWindow) Box() *gui.Node {
if ! w.Initialized() {return nil}
if (w.win == nil) {
w.Draw()
}
return w.box
}
func (w *BasicWindow) Vertical() {
log.Warn("BasicWindow() w.vertical =", w.vertical)
if ! w.Initialized() {
log.Warn("BasicWindow() not Initialized yet()")
return
}
if w.Ready() {
log.Warn("BasicWindow() is already created. You can not change it to Vertical now (TODO: fix this)")
return
}
w.vertical = true
log.Warn("BasicWindow() w.vertical =", w.vertical)
}
func (w *BasicWindow) Draw() {
if ! w.Initialized() {return}
// various timeout settings
w.win = w.parent.NewWindow(w.name)
w.win.Custom = func() {
log.Println("BasicWindow.Custom() closed. TODO: handle this", w.name)
}
if w.vertical {
w.box = w.win.NewBox("bw vbox", false)
log.Warn("BasicWindow.Custom() made vbox")
} else {
w.box = w.win.NewBox("bw hbox", true)
log.Warn("BasicWindow.Custom() made hbox")
}
w.ready = true
return
}
@ -78,14 +113,8 @@ func NewBasicWindow(parent *gui.Node, name string) *BasicWindow {
w = &BasicWindow {
parent: parent,
name: name,
vertical: false,
}
// various timeout settings
w.win = w.parent.NewWindow(name)
w.win.Custom = func() {
log.Println("BasicWindow.Custom() closed. TODO: handle this", w.name)
}
w.box = w.win.NewBox("hBox", true)
return w
}