BasicWindow Ready() and Title()

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2024-01-05 12:24:29 -06:00
parent d69a41a295
commit 05eb9b5ad8
2 changed files with 30 additions and 4 deletions

View File

@ -9,10 +9,11 @@ import (
) )
type BasicWindow struct { type BasicWindow struct {
ready bool
hidden bool hidden bool
name string name string
p *gui.Node // parent widget parent *gui.Node
win *gui.Node // window widget win *gui.Node // window widget
box *gui.Node // box box *gui.Node // box
@ -20,18 +21,21 @@ type BasicWindow struct {
} }
func (w *BasicWindow) Hide() { func (w *BasicWindow) Hide() {
if ! w.Ready() {return}
w.win.Hide() w.win.Hide()
w.hidden = true w.hidden = true
return return
} }
func (w *BasicWindow) Show() { func (w *BasicWindow) Show() {
if ! w.Ready() {return}
w.win.Show() w.win.Show()
w.hidden = false w.hidden = false
return return
} }
func (w *BasicWindow) Toggle() { func (w *BasicWindow) Toggle() {
if ! w.Ready() {return}
if w.hidden { if w.hidden {
w.Show() w.Show()
w.hidden = false w.hidden = false
@ -42,19 +46,42 @@ func (w *BasicWindow) Toggle() {
return return
} }
func (w *BasicWindow) Title(title string) {
if ! w.Ready() {return}
w.win.SetText(title)
return
}
// Returns true if the status is valid
func (w *BasicWindow) Ready() bool {
if w == nil {return false}
if w.parent == nil {return false}
if ! w.parent.Ready() {return false}
if (w.win == nil) {
w.Draw()
}
return w.ready
}
func (w *BasicWindow) Box() *gui.Node { func (w *BasicWindow) Box() *gui.Node {
return w.box return w.box
} }
func (w *BasicWindow) Draw() {
w.ready = true
return
}
func NewBasicWindow(parent *gui.Node, name string) *BasicWindow { func NewBasicWindow(parent *gui.Node, name string) *BasicWindow {
var w *BasicWindow var w *BasicWindow
w = &BasicWindow { w = &BasicWindow {
p: parent, parent: parent,
name: name, name: name,
} }
// various timeout settings // various timeout settings
w.win = w.p.NewWindow(name) w.win = w.parent.NewWindow(name)
w.win.Custom = func() { w.win.Custom = func() {
log.Println("BasicWindow.Custom() closed. TODO: handle this", w.name) log.Println("BasicWindow.Custom() closed. TODO: handle this", w.name)
} }

View File

@ -28,7 +28,6 @@ func (d *LogSettings) draw() {
var g *gui.Node var g *gui.Node
d.win = gadgets.NewBasicWindow(d.parent, "Debug Flags") d.win = gadgets.NewBasicWindow(d.parent, "Debug Flags")
g = d.win.Box().NewGroup("Show").Pad() g = d.win.Box().NewGroup("Show").Pad()
d.buttonG = g d.buttonG = g