176 lines
3.7 KiB
Go
176 lines
3.7 KiB
Go
package debugger
|
|
|
|
import (
|
|
"os"
|
|
|
|
"go.wit.com/log"
|
|
"go.wit.com/gui/gui"
|
|
)
|
|
|
|
/*
|
|
Creates a window helpful for debugging this package
|
|
*/
|
|
|
|
func DebugWindow(p *gui.Node) {
|
|
myGui = p
|
|
bugWin = myGui.NewWindow("go.wit.com/gui debug window")
|
|
bugWin.StandardClose()
|
|
bugTab = DebugWindow2(bugWin, "Debug Tab")
|
|
bugTab.StandardClose()
|
|
if gui.ArgDebug() {
|
|
log.SetTmp()
|
|
}
|
|
}
|
|
|
|
func DebugWindow2(n *gui.Node, title string) *gui.Node {
|
|
var newW, newB, gog, g1 *gui.Node
|
|
// var logSettings *gadgets.LogSettings
|
|
|
|
// time.Sleep(1 * time.Second)
|
|
newW = n.NewWindow(title)
|
|
|
|
newB = newW.NewBox("hBox", true)
|
|
|
|
//////////////////////// main debug things //////////////////////////////////
|
|
gog = newB.NewGroup("Debugging Windows:")
|
|
|
|
// generally useful debugging
|
|
cb := gog.NewCheckbox("Seperate windows")
|
|
cb.Custom = func() {
|
|
log.Log(BUG, "Custom() n.widget =", cb.Name, cb.B)
|
|
n.SetTabs(cb.B)
|
|
}
|
|
cb.Set(false)
|
|
n.SetTabs(false)
|
|
|
|
gog.NewButton("logging", func () {
|
|
DebugFlags(myGui)
|
|
})
|
|
gog.NewButton("Debug Widgets", func () {
|
|
gui.DebugWidgetWindow(myGui)
|
|
})
|
|
gog.NewButton("GO Language Internals", func () {
|
|
bugWin.DebugGolangWindow()
|
|
})
|
|
gog.NewButton("GO Channels debug", func () {
|
|
bugWin.DebugGoChannels()
|
|
})
|
|
|
|
gog.NewLabel("Force Quit:")
|
|
|
|
gog.NewButton("os.Exit()", func () {
|
|
os.Exit(0)
|
|
})
|
|
|
|
//////////////////////// window debugging things //////////////////////////////////
|
|
g1 = newB.NewGroup("list things")
|
|
|
|
g1.NewButton("List toolkits", func () {
|
|
dropdownWindow(g1)
|
|
bugWin.ListToolkits()
|
|
})
|
|
g1.NewButton("List Windows", func () {
|
|
dropdownWindow(g1)
|
|
})
|
|
g1.NewButton("List Window Widgets", func () {
|
|
dropdownWindowWidgets(g1)
|
|
})
|
|
|
|
g2 := newB.NewGroup("more things")
|
|
|
|
g2.NewButton("Node.ListChildren(true)", func () {
|
|
if (activeWidget == nil) {
|
|
activeWidget = bugWin
|
|
}
|
|
activeWidget.ListChildren(true)
|
|
})
|
|
|
|
g2.NewButton("test conc", func () {
|
|
log.Log(true, "TODO: fix me")
|
|
// makeConc()
|
|
})
|
|
|
|
g2.NewButton("List Plugins", func () {
|
|
log.Log(true, "TODO: fix me")
|
|
/*
|
|
for _, aplug := range allPlugins {
|
|
log.Log(true, "Loaded plugin:", aplug.name, aplug.filename)
|
|
}
|
|
*/
|
|
})
|
|
|
|
g2.NewButton("load toolkit 'gocui'", func () {
|
|
bugWin.LoadToolkit("gocui")
|
|
})
|
|
|
|
g2.NewButton("load toolkit 'andlabs'", func () {
|
|
bugWin.LoadToolkit("andlabs")
|
|
})
|
|
|
|
return newB
|
|
}
|
|
|
|
func dropdownWindow(p *gui.Node) {
|
|
var mapWindows map[string]*gui.Node
|
|
mapWindows = make(map[string]*gui.Node)
|
|
|
|
dd := p.NewDropdown("Window Dropdown")
|
|
dd.Custom = func() {
|
|
name := dd.S
|
|
activeWidget = mapWindows[name]
|
|
setActiveWidget(activeWidget)
|
|
log.Log(true, "The Window was set to", name)
|
|
}
|
|
log.Log(INFO, "dd =", dd)
|
|
if (activeWidget == nil) {
|
|
// the debug window doesn't exist yet so you can't display the change
|
|
// TODO: make a fake binary tree for this(?)
|
|
return
|
|
}
|
|
|
|
// var last = ""
|
|
for _, child := range p.Children() {
|
|
log.Log(INFO, "\t\t", child.GetName())
|
|
dd.AddDropdownName(child.GetName())
|
|
// last = child.Name
|
|
mapWindows[child.GetName()] = child
|
|
if (activeWidget == nil) {
|
|
activeWidget = child
|
|
}
|
|
}
|
|
// dd.SetDropdownName(last)
|
|
}
|
|
|
|
func dropdownWindowWidgets(p *gui.Node) {
|
|
var mapWindows map[string]*gui.Node
|
|
mapWindows = make(map[string]*gui.Node)
|
|
|
|
dd := p.NewDropdown("Window Widgets Dropdown")
|
|
dd.Custom = func() {
|
|
name := dd.S
|
|
activeWidget = mapWindows[name]
|
|
setActiveWidget(activeWidget)
|
|
}
|
|
log.Log(INFO, "dd =", dd)
|
|
|
|
// log.Log("dumpWidget() ", b, listChildrenDepth, defaultPadding, n.id, info)
|
|
|
|
var addDropdowns func (*gui.Node)
|
|
addDropdowns = func (n *gui.Node) {
|
|
// s := n.dumpWidget(true)
|
|
s := n.GetName()
|
|
dd.AddDropdownName(s)
|
|
mapWindows[s] = n
|
|
|
|
for _, child := range n.Children() {
|
|
addDropdowns(child)
|
|
}
|
|
}
|
|
|
|
// list everything in the binary tree
|
|
addDropdowns(bugWin)
|
|
}
|
|
|
|
func setActiveWidget(w *gui.Node) {
|
|
}
|